Quote Originally Posted by Denji View Post
Er, actually. The way they revealed it clearly indicated that they weren't going to convert past armour/whatever to work with it but future gear would function correctly. Same with the hair thing. It was "limited" as in our content was to be restricted to the expansion they were released in and onward.
They never said that, and anyone who thinks they did was hearing what they wanted to hear.

The devs said from the beginning that hats would not work because of the way the races' "unique heads" were designed, and more recently IIRC said that even though they were starting to adjust more things, they may never reach full compatibility.

The easiest text reference is the Letter from the Producer LXII released shortly after.
As you may remember from the Tokyo Fan Festival keynote, I mentioned that due to the special design of the Hrothgar and Viera heads, equipped headgear would not display.

Glasses and so forth would not display either at first, but after seeing how many people called for us to do something, anything, to address this after the announcement, the character team took it upon themselves to use their spare moments to make it possible [...]
The wording seems telling about what their plans were from the start, if there was any ambiguity in the original announcement. Headgear would not display full stop; glasses and such would not display at first. Then the character team found the time to urgently adjust glasses so they would display at first.

There was never a promise that everything would work eventually.


Also, NPCs with unique face/hair combinations tells us nothing more than that the devs have extra control over these things. It's no different to Auri characters such as Yugiri and Mide having horns that don't match their face. Players can't control that, but devs can do a lot with adding custom faces or transferring them from other models.