They're most likely talking about solo deep dungeon, which is everything but lesser difficulty lol (same scale as ultimate). And gunbreaker/summoner/(warrior too nocticeably) are strong there too coincidentally, they've got a fleshed out kit.While I can see the point, I feel like this is a massive punch to the jaw as jobs like Gunbreaker and Summoner are borderline broken in Lv70 Ultimates, yet don't get adjusted on those level ranges yet another niche content with lesser difficulty like Deep dungeon being the reason to add a change feels... I don't know man, I have nothing in my vocabulary to explain my confusion.



In case it wasn't clear, I too was talking about solo deep dungeon.
While deep dungeon is definitely niche, it is played, with a solid community and leaderboards (!). A change aimed at the new one to keep it competitive wouldn't surprise me, although for monk I'm not so sure.
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