Offensive Side of PLD Can't complain too much, rotation feels "ok" I don't think it's better then the old one, but if they made some adjustments to this new one I can say with certainty it would actually be something that I really like, I think Atonement, Goring blade need adjustments, I'd like to see holy spirits maybe holding up to 2 stacks but you get stacks a bit more faster (maybe by doing all atonements you get one), In general I'm happy it's pretty decent feels a lot better then DRK/WAR for me, Holy spirit feels so good to hold for sustain and ranged.
Divine veil change was good, I don't think it was bad or in need of changing, but it makes it a lot less annoying to use also effects you (which actually might be small but its still nice to have a self barrier on PLD), sure you can speak with healers but that doesn't take into account that a lot of people run PF's or play the game casually, it's more of a nice QOL more then anything, generally happy about the changes, would like at least the regen effect instead of the upfront heal effect as it's more useful, I'd personally make the barrier a bit stronger on warriors but also remove the upfront heal (prolly buff DRK/GNB'S raid wides aswell to like a 15%), but I think Passage would need to also change if PLD's veil is weaker.
Bulwark is like Camo or Dark Mind, can be situationally worse depending on the situation, but i generally think it's actually Pretty consistent because even if you don't block the DOT's of the tank buster You will mitigate the Buster itself, Holy Shelltron is also way more consistent, Bulwark is a Tanking CD that's been lacking on PLD and while it isn't the best one I think it's actually pretty great compared to something like Camo (Dark mind is likely the best one because most fights use magical).
Passage of arms likely won't be change, because "pretty animation" which is a big disappointment, theirs a argument that forming a cone around the PLD and snapshotting it is "unique" but that's just the bad type of Unique, I much rather have something like temperance even if it's like a 10% mitigation I rather that then it stay as it is.
Other stuff Please fix cover, Give shield bash something to do or remove it, make space for abilities by removing Intervention, Allow holy shelltron & Normal shelltron target other people, make Oath gauge based on 40 seconds to fill to 100 or something, IDM Hallowed ground remaining the longest if PLD's got the best utility and on par defensives as long as Invuls aren't really going to be overused I think it makes for a "downside".