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  1. #1
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Denji View Post
    leap's my fav game, sorry. i like it.
    While I agree with you and really quite liked the new map, I also recognize that those of us who actually enjoy jumping puzzles may be in the minority. And also possibly insane.

    (I mean, I willing climb Kugane Tower and jump down to the lamppost multiple times while waiting in party finder, and I spent the final tier of Eden doing my raid crafting on top of that tower, so...)

    I will admit there's some weird hitboxes, though... and this is "weird" by the standards of someone who climbs Kugane Tower enough that I know exactly how far out into the air I can stand on a given post. Specifically, there were some landing spots where it seemed to catch me on the edge, leave me standing there for a moment unable to move forward, and then slide me off into space. I'm just not currently sure if that's hitbox weirdness, the-servers-need-some-tea-and-a-nap weirdness, or intentional design.
    (10)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  2. #2
    Player
    Wind-Krysvein's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    219
    Character
    Drast Vyrkasch
    World
    Louisoix
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Packetdancer View Post
    I will admit there's some weird hitboxes, though... and this is "weird" by the standards of someone who climbs Kugane Tower enough that I know exactly how far out into the air I can stand on a given post. Specifically, there were some landing spots where it seemed to catch me on the edge, leave me standing there for a moment unable to move forward, and then slide me off into space.
    Seconded. There's definitely some weirdness going on with some of the hitboxes/landing spots.

    Furthermore, I'm not sure if it was such a good idea to put upside-down pinecones as platforms: it's very hard to determine (blind trial and error excluded) where exactly you can land on those things.

    As someone already pointed out, having a checkpoint system (or 20 minutes to complete) might actually make the map more tolerable. I'd still want some of those hitboxes re-evaluated, though.
    (2)
    Quote Originally Posted by Jojoya View Post
    No reward is worth suffering through content you feel is bad. The worst thing the playerbase can do to itself is force-complete the content it hates. It leaves the false impression that despite complaints, players are generally satisfied with the content and it's okay to make more like it. If players stop working on the content even with rewards incomplete (like Pagos when it first came out), it will send a clear sign that changes need to be made.