That doesn't inherently require the presence of a sentient entity making decisions about who gets souls and when. It could just be a natural law of the universe that a being has (or develops) a soul in X circumstance.
Oh sure, but the way they phrase things when talking about the will of the star pre Zodiark to me at least it feels like there's more to the core of the star then what we get told. I'm not even sure it had sentience until Zodiark.
Even in what we got told with this round from the alliance raid we get hinted at thar something is there at the heart of the star. That prayer goes to the twelve that later gets sent to the heart of thr star. So, even if it was a mass of nothingness or the whorl something keeps on being hinted at.
Also touches on Grahas line in the Endwalker Cinematic trailer. Did he ever say it again during 6.0 in game?Oh sure, but the way they phrase things when talking about the will of the star pre Zodiark to me at least it feels like there's more to the core of the star then what we get told. I'm not even sure it had sentience until Zodiark.
Even in what we got told with this round from the alliance raid we get hinted at thar something is there at the heart of the star. That prayer goes to the twelve that later gets sent to the heart of thr star. So, even if it was a mass of nothingness or the whorl something keeps on being hinted at.
My two cents
Twelve were a mere expression of natural forces within our humanity and nature/star (water, fire, moon, time, sun, will to build, will to fight, will to travel, will to love, etc).
Their forms is a mere representation of our culture and they are heavily influenced by dynamis which limit their action upon our aether composed world.
I'd sleep happy with such explanation tbh, better than anything heavily influenced by ascians..again. I don't believe they have enough time to develop past characters to make us care about their "transformation" or the consequences of their choices.
In any case, i hope they stay with us for a while instead of being discarded like a filler. I'm still waiting for some 'candy' based on our deity btw.
Im afraid theyre gonna go the "humanity no longer need gods" despite the twelve being a widespread religion. I really hope not...But im a closet pessimist lol.My two cents
Twelve were a mere expression of natural forces within our humanity and nature/star (water, fire, moon, time, sun, will to build, will to fight, will to travel, will to love, etc).
Their forms is a mere representation of our culture and they are heavily influenced by dynamis which limit their action upon our aether composed world.
I'd sleep happy with such explanation tbh, better than anything heavily influenced by ascians..again. I don't believe they have enough time to develop past characters to make us care about their "transformation" or the consequences of their choices.
In any case, i hope they stay with us for a while instead of being discarded like a filler. I'm still waiting for some 'candy' based on our deity btw.
Keep in mind that we generally know the inclinations of the writers at this point, and they aren't so broadly and brutally anti-theistic. I'd actually say the game's overall approach to religion and deities as refreshingly kind and mature, actually; on top of all of the extant deities we've ever met (including Hydelyn and Zodiark) serving very crucial roles in-universe to the point where their losses are/would be keenly felt, the game has a very healthy view of the importance of religion and faith in a society, while recognizing the dangers of (and non-faith-based causes of) extremism. The game suddenly going 'WE HAVE NO NEED FOR GODS, BEGONE' would be a betrayal of its long-held principles. ...as well as being really hard to do in the span of exactly one alliance raid.
So funnily enough, the question posed in the thread title has an answer, and it's 'quite a lot, actually, at least in this universe'.
As of patch 6.3 the Twelve are little more than a continuation of "See?? Hydaelyn IS good!!" writing that's been sprinkled everywhere after the base 6.0 MSQ. An unimpressive pantheon that did nothing for 12k years that factor in very little in the grand scheme of things, especially considering the state of this game's afterlife lore.
There's no redeeming the witch who massacred her own kind let alone the summoners who were complicit in it. That they got to live on as gods while the Convocation was vilified and picked off one by one is an outrage.
Авейонд-сны
Thats true. Now that i think about it in every new zone we go to beliefs are one of the first things talked about and there are quest chains exploring various aspects of it, plus a groups religious sriptures played a roll in saving them.Keep in mind that we generally know the inclinations of the writers at this point, and they aren't so broadly and brutally anti-theistic. I'd actually say the game's overall approach to religion and deities as refreshingly kind and mature, actually; on top of all of the extant deities we've ever met (including Hydelyn and Zodiark) serving very crucial roles in-universe to the point where their losses are/would be keenly felt, the game has a very healthy view of the importance of religion and faith in a society, while recognizing the dangers of (and non-faith-based causes of) extremism. The game suddenly going 'WE HAVE NO NEED FOR GODS, BEGONE' would be a betrayal of its long-held principles. ...as well as being really hard to do in the span of exactly one alliance raid.
So funnily enough, the question posed in the thread title has an answer, and it's 'quite a lot, actually, at least in this universe'.
Last edited by sidurgu-12; 01-12-2023 at 08:16 AM.
I actually quite like the game's stance of religion, the good and the bad that can come off it, how it can bring people together but also pit them against one another; how it can doom some people to despair and save others from it...Keep in mind that we generally know the inclinations of the writers at this point, and they aren't so broadly and brutally anti-theistic. I'd actually say the game's overall approach to religion and deities as refreshingly kind and mature, actually; on top of all of the extant deities we've ever met (including Hydelyn and Zodiark) serving very crucial roles in-universe to the point where their losses are/would be keenly felt, the game has a very healthy view of the importance of religion and faith in a society, while recognizing the dangers of (and non-faith-based causes of) extremism. The game suddenly going 'WE HAVE NO NEED FOR GODS, BEGONE' would be a betrayal of its long-held principles. ...as well as being really hard to do in the span of exactly one alliance raid.
So funnily enough, the question posed in the thread title has an answer, and it's 'quite a lot, actually, at least in this universe'.
I do fear Myths will end up with "the gods go away, but humanity can still believe in them." And I'd be sad if they fade away because we JUST met them. Especially with the revelations this patch, there's so much I'd like to ask them.
In short, make the Twelve out next Trust buddies plz an ty (mostly joking but wouldn't that be fun?).
Last edited by WhiteArchmage; 01-12-2023 at 08:29 AM.
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