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  1. #91
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by DixieBellOCE View Post
    Do you know how many trade mentors do not know how to do expert crafting when asked?

    How, and why, do these people even qualify for the status if they don't know how to play the game.

    I think stricter requirements are the only solution to weed out the people that want the status just for the symbol next to their name.
    Knowing how to play the game doesn't mean knowing everything about the game.
    Your stricter requirements will not ensure mentors will know the answers to every question. Nothing can ensure that.

    What is needed is to weed out the people who don't want to help and teach newbies. No in-game requirements can do that.
    (7)

  2. #92
    Player
    Heroman3003's Avatar
    Join Date
    Oct 2022
    Posts
    425
    Character
    Lauren Zackson
    World
    Lich
    Main Class
    Scholar Lv 90
    Those requirements are downright ridiculous. What is however needed for mentors is some sort of behaviour filtering and forceful removal if they are actively unhelpful. Savage raiding is done by the top 1% tryhards mostly and is not good representative of knowledge of the game as a whole; same for max level master recipies. Its not their knowledge of latest savage fight that matters, its their ability to quickly recognize whether the orbs random lvl 70 dungeon boss spawns are something to collect or to avoid and tell the party about it. Width of knowledge over the entire game rather than the useless 1% savage.
    (4)

  3. #93
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Playful Kitten
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Heroman3003 View Post
    Savage raiding is done by the top 1% tryhards

    Not sure where you got that 1% are tryhards from.

    The clear rates foe E8S last expansion were documented in comparison to active level 90 characters.
    And this is NON-Echo clears, so while the tier was CURRENT content.

    Datacenters:
    Mana: 22.3%
    Gaia: 19.09%
    Elemental: 17.92%
    Aether 10.79%
    Chaos: 10.61%
    Primal: 10.33%
    Light: 9.55%
    Crystal 4.45%

    Individual Servers:


    Globally it was 13.15% of players completing the full tier, with 25% clearing E5, 21.51% clearing E6 and 19.03% clearing E7.

    So if 25% of the playerbase cleared atleast 1 fight on savage last expansion, does that mean that a whole quarter of the playerbase are tryhards?
    (2)
    Last edited by DixieBellOCE; 01-10-2023 at 09:48 AM.

  4. #94
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by DixieBellOCE View Post
    snip
    Your idea is unpopular. Leave it at that. Not everyone believes only the top % have something worth contributing to the community.

    Let’s move along now
    (7)

  5. #95
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Sprout: "hey how do I color my armor?"

    NewQualificationsMentor: "IN PHASE 3 YOU NEED TO GO TO YOUR MARKER AND KILL ONLY THE BLUE ADDS"



    .. yup.. OP definitely understands what the mentor role was intended to be.
    (15)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  6. #96
    Player
    MaxCarnage's Avatar
    Join Date
    May 2021
    Location
    Ul'Dah
    Posts
    391
    Character
    Adiah Highborn
    World
    Faerie
    Main Class
    Scholar Lv 52
    Quote Originally Posted by DixieBellOCE View Post
    And this is NON-Echo clears, so while the tier was CURRENT content.

    Datacenters:
    Mana: 22.3%
    Gaia: 19.09%
    Elemental: 17.92%
    Aether 10.79%
    Chaos: 10.61%
    Primal: 10.33%
    Light: 9.55%
    Crystal 4.45%
    Okay, so if we go by those numbers and the requirements you would implement for battle mentor status, I have to ask: how many of those raiders also PVP?

    And for full mentor: how many of those raiders who PVP also craft?

    You have just shrunk your pool exponentially. Your requirements are ridiculous. Full stop.
    (8)

  7. #97
    Player
    DeNada's Avatar
    Join Date
    Sep 2021
    Posts
    249
    Character
    Hadrefort Sarmantoix
    World
    Balmung
    Main Class
    Archer Lv 53
    To be fair, the current qualifications to become a mentor is definitely too low, especially a trade mentor.

    I've seen plenty of 'trade mentors' who just utilize the novice network as a general chat channel and ended up clogging up the 100 mentor limits which is currently too low.
    (0)

  8. #98
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by VelKallor View Post
    Oh and Dixie, before you start setting 'qualifications", Ill just draw your attention to the merits..or lack thereof..of CURRENT NA mentors who, when asked a question, responded with "Google it". If THAT is the calibre of your current mentors, then you got MUCH bigger problems.

    THAT happened to a sprout three days ago. They were..unimpressed.

    "Google it" is NOT an answer any new player should receive..so with all honesty, maybe what you might want to do beforehand is to make sure that the people who are mentors are suited to BE mentors in the first place?

    Having done all of that doesnt mean they can teach, or will be willing to teach, or are suited in any way to help new players..
    Having given the answer, "Google it" I will stand by it.

    I'm not going to go into a 12 page explanation of the exact lore reasons behind why good king moogle mog exists.

    It's not a mentor's job to actually know everything.

    It's not even a mentor's job to teach.

    Let me quote you, exactly, the requirements for mentor.

    Mentors are expected to:
    -Provide gameplay advice for new adventurers.
    -Be an exemplar for player etiquette.
    -Invite new adventurers to the Novice Network, and answer their queries in the chat channel.

    "NO" is an answer.


    Lets be honest, somebody hurt you, deeply. What happened? What made you this way that you can't accept that sometimes folks won't have the perfect answer for you?
    (8)
    Last edited by ICountFrom0; 01-10-2023 at 11:55 AM.

  9. #99
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,363
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    I've ended up in Trails and DR leveling where the mentor was useless and I helped the person more than the mentor.
    Mentor means less currently because there is no way to reward the mentor for helping out personally.

    Go do 2,000 roulettes.

    It should get 2,000 comms from the "returner" or "new adventurer" in DR mentors.
    That way you have to work for your reward, not just run content.

    My raid group died mid-Shadowbringers, that doesn't make me less capable I just don't have the time to devote to raiding. That doesn't mean I don't understand the game or can't help people new to the game or unfamiliar with the changes.
    (0)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  10. #100
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,175
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kes13a View Post
    so removing the mount removes ANY need to grind.

    will still have bad mentors, but the ones wanting to grind "efficiently" will be far fewer
    That's naive. People don't just wear the mentor status for the mount. I am not talking about the mount. I am talking about other grinds for relics and new content.

    Let's say you have to farm a Stormblood dungeon for a relic. Regardless of if you are a mentor, if you are a veteran player that's done these grinds every expansion, you most likely want to get through that dungeon efficiently and farm it. But that sprout tank in your party might want to take it slow, because they are new and it's their first time.

    I'm trying to say that veteran players know how everything works and just want to get through the content efficiently. They often forget what it's like to be a new player and become brash and self-confident in how good they are at a game. It's an easy trap to fall into and they don't always realize it.

    My point is they could become a mentor to help by sharing their knowledge and to say they are a veteran player, but subconsciously have transformed into this overconfident, brash person that is trying to make new players gogogo in a dungeon, forgetting how they haven't completed the map, don't know what to expect and don't really know all the things the veteran player knows. Because the veteran player isn't putting themselves in the shoes of the new player enough and remembering what it was like.

    It's just a trap I've seen from veterans in any game and eventually they have to look at their own attitude, and remember, what it was like to be new. It's just the veterans in this game often (but not always) wear an icon.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

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