Report and move on, but that being said even if a person is a dick about it does not negate the criticism.On the surface, what you just said, I have no problem with. However, too often the implementation of 'criticism' usually leaves much to be desired. The words 'trash', 'garbage' and 'uninstall', for instance should not be part of it, but, many people who like to give criticism seem to enjoy using those words, among others, and, well, no one is going to take criticism in good spirits when given that way. The criticism is going to be completely ignored, and the person will be less likely to pay attention to criticism from anyone after that.
i.e. criticism is fine. You do it the wrong way, the person you were supposedly trying to help, will instead ignore you and anyone who even starts to act like you. So, if you *actually* want to help people, as some of you say, then you need to make sure you don't act the way some have shown here in the forums. In simple words, criticism is fine, but being a dick about it means you might as well save your breath, no matter how good it may feel to you.
And now GM team has 20000% increase in submitted tickets. There is a reason PvP toggled of free chat years ago![]()
To an effect of... no reduction in toxicity, since the disease was never addressed, only its transcribable symptoms suppressed so the team can pretend they're not there. Quite the tradition, at this point.
Are we honestly going to try to make the case here that player freedoms, learning, and support tools should be held hostage to XIV just wanting to spend even less on community/game management?

they need to stop necro bumping this dumpster fire.
So now it is bad because it increases the amount of work a person was hired to do? God I wish more jobs worked like that where people actively want to prevent the workers from working too hard.
Reading and taking action on tickets is legit one of ther primary functions
.




And then you lose the first team fight and someone explodes like:
Nice job! Nice job! Good Game! Good game! Nice job! Hello! Nice job! Good game!
But it's fine, they're not being toxic because team chat doesnt exist in CC.
Chat still exists in frontline btw. Which has a chart at the end telling everyone who did how much damage over the fight.




Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

You're not looking at the big picture though.So now it is bad because it increases the amount of work a person was hired to do? God I wish more jobs worked like that where people actively want to prevent the workers from working too hard.
Reading and taking action on tickets is legit one of ther primary functions
.
There are two ways a company deals with increased workload.
1. increase manpower by shifting workers from other activities, ie. content, or
2. increase manpower by increasing staff, more money.
So, we either end up with less content less often, ie. pushing out patches every 6 months with less content and expansions every three years, OR increase the sub price to compensate for increased payroll.
Which one would you suggest?
Last edited by Tyjacon; 01-08-2023 at 02:22 AM.
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