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  1. #201
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Bobby66 View Post
    I am not even a PvPer in this game, why do people want to make more rewards gated by time, instead of an accomplishment? I think we should be asking for more rewards to be gated around an accomplishment week 1 clears should be a special title and the if you clear ultimate within the first cycle your weapon has a different color or effect from everyone else that cleared it after. SE should double down on exclusive rewards.
    I feel like this would be an interesting idea if it didn't have the potential of fueling the income of run sellers. I could see people who are desperate for the different colored ultimate weapon (but dknt want to put in the effort) throwing cash at them for a clear.
    (1)

  2. #202
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by LianaThorne View Post
    I feel like this would be an interesting idea if it didn't have the potential of fueling the income of run sellers. I could see people who are desperate for the different colored ultimate weapon (but dknt want to put in the effort) throwing cash at them for a clear.
    If it's an RMT thing then that's a b&. If we are talking about gil then it seems to be a grey area (outside the fact that the incriminating part is done on discord.) and at the very least really _______ lame.
    (0)

  3. #203
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    I believe I've said this here before, but...

    I tend to think that while it's perfectly fine to lock rewards behind specific content -- e.g., "you must clear <X> to obtain <Y>" and so on -- I dislike making things permanently time-limited.

    Does FOMO encourage short-term participation? Most likely, yeah. But is it beneficial in the long run? I don't think so.

    But back when the Garo event was gone, I had friends who joined the game and were heartbroken that there were things (notably the Makai Fists) which they could never obtain because the rewards were no longer in game. The existence of those items did not encourage them to play PvP, it just made them sad they had no way to get them.

    Now, the Garo event was a special case; it was a licensed crossover with a non-SQEX property, and the rights-holder put a time limit on it, and SQEX did manage to eventually negotiate its return. But it works as an example for this thread nonetheless.

    I should clarify that I don't think items need to be available via the same method forever, nor that they can't be temporarily exclusive. You want to give rewards for the top 100 in PvP? Cool! Those can be exclusive for, say, two years. And after two years, it's fair game to release them for wolf marks or trophy crystals or whatever.

    Folks who do the time-limited achievement have a thing to show off for a while, and folks who show up to the game late and never even had a chance at the thing know that it'll turn up available a different way eventually, which lessens the sting of missing out.

    (Because let's be honest, it can be very depressing to join a game late and be like "...oh, well, I guess I cannot ever obtain <thing X> because it was available for three months, back a year and a half before I started playing.")

    Look at how event-exclusive stuff is handled in this game. Let's say you miss this year's Heavensturn event, and so don't get the nice cosmetic armor they released... we know that they pretty much without fail release the previous event's stuff on the Mog Station when the event rolls around the next year. Meaning, sure, you are out of luck on the armor this year if you can't play right now, but next year the armor'll be in the Mog Station cash shop and you can pick it up that way.

    Now, whether or not the cash shop is the correct way to handle that is another whole (potentially very loud/lengthy) debate. But you can get the event stuff free in-game when it's current, and you know you aren't completely out of luck forever if you miss that window; that's better than a lot of alternatives, and it's what's relevant for purposes of this thread.
    (14)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  4. #204
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    ^^^^^

    Good points. They could also "earmark" the gear by having additional line of text at the bottom of stats etc. to denominate if it was gained from Season X like just colored text "Season Y Top 100" and have this missing from the later purchaseable ones.

    There's been also a lot of nice community ideas for stuff like Crystal Trophy dumps, since the shop hasn't been updated beyond it's launch. Like just having grindable upgrades for Hellhound weapons to make them shiny (and maybe have the effect dyeable) for example. Having banners that represent different ranks for housing items etc.
    (1)

  5. #205
    Player
    Shahar's Avatar
    Join Date
    Jul 2015
    Posts
    5
    Character
    Brazilian Spyx
    World
    Lich
    Main Class
    Arcanist Lv 22
    xD! op has to be trolling, nice one!
    (0)

  6. #206
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,966
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Shahar View Post
    xD! op has to be trolling, nice one!
    I wouldn't be surprised if they are... after all, they're the one who was arguing in the past something about "November is not Autumn Season" or something like that... lol.
    (1)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  7. #207
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Packetdancer View Post
    I believe I've said this here before, but...

    I tend to think that while it's perfectly fine to lock rewards behind specific content -- e.g., "you must clear <X> to obtain <Y>" and so on -- I dislike making things permanently time-limited.

    Does FOMO encourage short-term participation? Most likely, yeah. But is it beneficial in the long run? I don't think so.

    But back when the Garo event was gone, I had friends who joined the game and were heartbroken that there were things (notably the Makai Fists) which they could never obtain because the rewards were no longer in game. The existence of those items did not encourage them to play PvP, it just made them sad they had no way to get them.

    Now, the Garo event was a special case; it was a licensed crossover with a non-SQEX property, and the rights-holder put a time limit on it, and SQEX did manage to eventually negotiate its return. But it works as an example for this thread nonetheless.

    I should clarify that I don't think items need to be available via the same method forever, nor that they can't be temporarily exclusive. You want to give rewards for the top 100 in PvP? Cool! Those can be exclusive for, say, two years. And after two years, it's fair game to release them for wolf marks or trophy crystals or whatever.

    Folks who do the time-limited achievement have a thing to show off for a while, and folks who show up to the game late and never even had a chance at the thing know that it'll turn up available a different way eventually, which lessens the sting of missing out.

    (Because let's be honest, it can be very depressing to join a game late and be like "...oh, well, I guess I cannot ever obtain <thing X> because it was available for three months, back a year and a half before I started playing.")

    Look at how event-exclusive stuff is handled in this game. Let's say you miss this year's Heavensturn event, and so don't get the nice cosmetic armor they released... we know that they pretty much without fail release the previous event's stuff on the Mog Station when the event rolls around the next year. Meaning, sure, you are out of luck on the armor this year if you can't play right now, but next year the armor'll be in the Mog Station cash shop and you can pick it up that way.

    Now, whether or not the cash shop is the correct way to handle that is another whole (potentially very loud/lengthy) debate. But you can get the event stuff free in-game when it's current, and you know you aren't completely out of luck forever if you miss that window; that's better than a lot of alternatives, and it's what's relevant for purposes of this thread.

    Nobody would go through the struggle and competiveness of Ranked PvP, if they can just wait and get it for free by grinding loses in frontline. You kill the mode with it.
    (1)

  8. #208
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    Nobody would go through the struggle and competiveness of Ranked PvP, if they can just wait and get it for free by grinding loses in frontline. You kill the mode with it.



    So what you're saying is people wouldn't be competitive unless they got something shiny to lord over others?



    Doesn't really seem true with the raid scene and a certain 3rd party site.
    (2)

  9. #209
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    So what you're saying is people wouldn't be competitive unless they got something shiny to lord over others?



    Doesn't really seem true with the raid scene and a certain 3rd party site.
    To be fair, they (raiders) also get shiny things, the weapons being a major one. Being first is what matters to a lot of people though, at least initially. But yeah, there's nothing stopping anyone from getting the cool weapons, armor or mounts if they have the skill or drive to do so. The past Feast rewards were arbitrarily gated behind some pretty long odds. It's not the same, for sure. I'd love to see past Feast rewards return, even if it's as replicas or recolors. I think either of those things would be more than fair for all involved.
    (1)
    Last edited by Vahlnir; 01-07-2023 at 09:08 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #210
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    So what you're saying is people wouldn't be competitive unless they got something shiny to lord over others?

    Doesn't really seem true with the raid scene and a certain 3rd party site.
    Do I get ultimate weapons with grinding wipes? That was his solution now to PvP.

    And why should the same rules apply to PvP as they do to PvE? They are different types of game modes. Playing against other humans never gets easier with time, why should it devalue? And the reason I said it is that I just see that they killed the whole vet community with this new mode, which isnt really something a PvP mode should strife for or?

    Quote Originally Posted by Vahlnir View Post
    I think either of those things would be more than fair for all involved.
    Why not ask the PvP veterans how they feel about it, instead of trying to guess what they think is fair? I noticed 1 in this thread besides me, the rest are mostly just people who dont like PvP or missed the season.
    PvP players themselves asked for better reward structure and giving players outside of top100 something more, so it doesnt feel so bad getting place 101. Now you are mad at the top100 players for getting items for which some tried really hard for because they were new to PvP, instead of being mad at SE for not delivering in all those years something better than wolfcollars. For not changing the top100 rewards to be accountwide and letting 10 alts of 1single player get items.

    PvP Ranked got already easier after 3 datacenter splits, some seasons you got the Ranked Top100 with Gold Tier already, which is doable on a single day. Still people made threads that they have a job and cant play enough PvP to get top100 lmao. Which are just lies. The same way EU barely had any cheaters or wintraders overall compared to US, 95% were legit players at least on EU leaderboard.

    Still so many point fingers at the evil PvP players who "just cheated and traded their way to top100" instead of pointing to devs to change the FOMO structure. You got a new Series structure now, and it is FOMO again because the rewards are only there for 2-3 seasons?! lol. Why give them an exit to re-use old items when they could be building on top of it, something better. The glamour of the Series rewards are pretty much compareable to the Hellhound/Shadowstalker Set, I say they are even better (because the Ranked Sets clip a lot).

    Some peope here just don't know what is possible, e.g. there used to be so many frontline bots in the past for leveling reason (stormblood era), if that would be the way to get the rarest PvP glams, it would be the most meme way to end it. And to compare a season now with season 1-4 would be laughable too... Some people couldnt even fit 30-40 skills on their hotbar for PvP nowadays, which was the min. amount back then.

    They just should have changed it way earlier imo.
    (4)

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