Really twisting their words around while snipping a specific part of their post out to respond to, huh? Answer the question they asked. If it's okay for toxic casuals (yes, I make a distinction because there IS a difference, and I wish the other pro-parser people in this thread would as well, as a normal casual isn't going to be the target of all of this hypothetical parser aggression) to cry about not being inspected by parsing tools while they leech off the group that's carrying them, why is it so bad when the shoe's on the other foot? This is the whole TOS thing again where if there's a discrepancy of playstyle, kick the person that doesn't fit. Happens now already, and we don't even have in-game parsers.This is the crux of what drives so much of this huh.
Some people feel genuine interpersonal aggression towards people who play the game badly, as if the act of playing the game badly is some kind of slight against them. Being inexperienced, or being bad at a game, is not an inherently malicious action.
This goes all the way back to the whole argument that happened a while back where people shouldn't be expected to carry leeches through duties, and everyone should respect their fellow players' time enough to put in the minimum effort of at least trying. People that actually do that aren't going to be targeted by parse Hitler (extreme outlier crazies aside, of course, but those exist in *everything* and you CANNOT account for extremely niche circumstances) like you're all claiming. The people that are "elitist" enough to be worrying about dungeon parsing are 1. Not even going to be doing that content because they don't need to, and 2. The toxic assholes that are going to be toxic REGARDLESS of an in-game parser, the parser didn't suddenly make them that way.
They edited their post while I was replying to it, dude. The text in the quote in my post is the entire content of their original post. If you notice, most of their posts have a 'Last edited' time on them.Really twisting their words around while snipping a specific part of their post out to respond to, huh? Answer the question they asked. If it's okay for toxic casuals (yes, I make a distinction because there IS a difference, and I wish the other pro-parser people in this thread would as well, as a normal casual isn't going to be the target of all of this hypothetical parser aggression) to cry about not being inspected by parsing tools while they leech off the group that's carrying them, why is it so bad when the shoe's on the other foot? This is the whole TOS thing again where if there's a discrepancy of playstyle, kick the person that doesn't fit. Happens now already, and we don't even have in-game parsers.
People like you will characterize anyone who is bad as a 'toxic casual' or a 'leech', and then you use that characterization to justify being toxic.
This thread is quite literally full of people who mald and obsess over parses in dungeons. Are we even reading the same thread lmaoThis goes all the way back to the whole argument that happened a while back where people shouldn't be expected to carry leeches through duties, and everyone should respect their fellow players' time enough to put in the minimum effort of at least trying. People that actually do that aren't going to be targeted by parse Hitler (extreme outlier crazies aside, of course, but those exist in *everything* and you CANNOT account for extremely niche circumstances) like you're all claiming. The people that are "elitist" enough to be worrying about dungeon parsing are 1. Not even going to be doing that content because they don't need to, and 2. The toxic assholes that are going to be toxic REGARDLESS of an in-game parser, the parser didn't suddenly make them that way.
My edited posts just add stuff, I did not remove anything. I would also like to know the answer why is it okay for one but not the other. You also quoted the question, so if you would be so kind.They edited their post while I was replying to it, dude. The text in the quote in my post is the entire content of their original post. If you notice, most of their posts have a 'Last edited' time on them.
People like you will characterize anyone who is bad as a 'toxic casual' or a 'leech', and then you use that characterization to justify being toxic.
This thread is quite literally full of people who mald and obsess over parses in dungeons. Are we even reading the same thread lmao
End of the day if we are being fair, neither side is inherently toxic. It is how someone goes about it that makes it toxic, but that is what the ToS is for, it meant to punish those that cross the line.
That explains the guys throwing a fit over people mathing how many numbers their fictional playable pixels does.
I'm casual too, my parses are so gray they put Forchenault's pubes to shame, and I agree with the existence of parsing. Whatever issue comes from it would be there regardless, just transformed.
Conservation of Internet Toxicity: Negativity cannot be destroyed, only transformed.
You seriously couldn't parse an answer to your question out of what I said there?
Playing badly is not 'forcing a standard of play'. Playing badly is not inherently toxic.
(Creating an arbitrary standard of play, which has nothing to do with the actual developer defined clear requirements of a piece of content, and then enforcing it on players and using it as a justification to be toxic) versus (playing the game badly). Equivocating these two things is pure absurdity.
Dunno man, why are you soiling your pants over people mathing out your numbers in a game and having an argument with other people?
The grass is outside hon, go touch it.
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