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  1. #1
    Player
    Melethron123's Avatar
    Join Date
    Apr 2022
    Posts
    95
    Character
    Kyara Melethron
    World
    Jenova
    Main Class
    Summoner Lv 100

    would "no mercy" be better on a charge system?

    if you could have 2 charges of it saved up to deal with the cooldown drifting, like they did with the SAM cooldowns

    alternatively, what if it affected your next 8 weaponskills instead of having a 20s duration so that GNB wouldn't care about SkS?
    (0)

  2. #2
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    275
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    While it sounds good in concept. It would kill the SkS builds as you would never be able to hit 9 GCDs in NM. Effectively making the 2.5 GCD build the meta since its always 8 GCDs under NM

    The suggestion isn't a bad idea, but I believe most GNB players (including me) would hate it after its implemented
    (0)

  3. #3
    Player
    Melethron123's Avatar
    Join Date
    Apr 2022
    Posts
    95
    Character
    Kyara Melethron
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Raraka View Post
    While it sounds good in concept. It would kill the SkS builds as you would never be able to hit 9 GCDs in NM. Effectively making the 2.5 GCD build the meta since its always 8 GCDs under NM

    The suggestion isn't a bad idea, but I believe most GNB players (including me) would hate it after its implemented
    what about the first one?
    (0)

  4. #4
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    275
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    You already have CDs that scale with your SkS to mitigate drifting to some extent, so then the big important thing is not drifting your NM and Bloodfest. If you add a charge system, you essentially get rid or your punishment for drifting NM off the buff windows

    On a more positive note, The more SkS you use, the more ankward some NM windows become, with the NM either coming up with your GF or after GF depending on rotational mistakes. So, then, having 2 charges would let you align your personal burst the same way, regardless of SkS tier, in a more clean manner, and then use the reverse drift to re-align GF as needed in the 2 minute window. Possibly adding the option of doing an Early NM to avoid overcapping with higher SkS

    I once again, THINK its good idea, I THINK it sounds good in concept, but im very scared I end up hating it once its implemented for ramifications I can't see right now
    (1)

  5. #5
    Player
    baklava151's Avatar
    Join Date
    Aug 2021
    Posts
    278
    Character
    L'tanan Tyanu
    World
    Malboro
    Main Class
    Warrior Lv 82
    Regarding the second point the main difference between FoF/No Mercy and an ability like Blood Weapon is that they also affect oGCDs, so putting them on a charge system wouldn't make sense.
    (0)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by baklava151 View Post
    Regarding the second point the main difference between FoF/No Mercy and an ability like Blood Weapon is that they also affect oGCDs, so putting them on a charge system wouldn't make sense.
    A quick point on nomenclature: The second point ("affects next 8 weaponskills") describes a "stack" system, technically (as per Inner Delirium giving 3 stacks). A "charge" system refers to being able to hold multiple of the cooldown's worth of charge time, such as on Rough Divide.

    A stack system, therefore, wouldn't make sense on GNB unless we specifically wanted to remove the punishment of using oGCDs outside of the NM window (which I'd be fine with, but the damage modifier would have to be increased to compensate, of course).

    A charge system, though, might(?) make sense... except in that it's still predominantly constrained by the one-charge CDs meant to exploit NM's window, regardless, so long as it's not also turned into a stack system. And if it requires that much change, we'd probably be better off with a different approach.
    (0)
    Last edited by Shurrikhan; 12-26-2022 at 09:45 AM.

  7. #7
    Player
    baklava151's Avatar
    Join Date
    Aug 2021
    Posts
    278
    Character
    L'tanan Tyanu
    World
    Malboro
    Main Class
    Warrior Lv 82
    So many people refer to both as charges anyways so that just feels like a nitpick but sure, putting it on stacks wouldn't make much sense given how it functions now.
    (0)

  8. #8
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,397
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Honestly would rather they just get rid of no mercy and FoF and adjust potencies and add a strong GCD and strong OGCD ability to make up for it.
    (1)

  9. #9
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Derio View Post
    Honestly would rather they just get rid of no mercy and FoF and adjust potencies and add a strong GCD and strong OGCD ability to make up for it.
    Erm...no...neither FoF or NM are difficult to use, like seriously, with recent battle design, downtime is nearly non existent, and if you mess up and use either before forced disengagement or downtime, that's on you as the player screwing up, not the design of the skill. It up to you as a player to do better, to not make the mistake the next time.

    That or just go play WAR or DRK.
    (4)

  10. #10
    Player
    Chelsei's Avatar
    Join Date
    Jul 2016
    Posts
    275
    Character
    Chelsei Katell
    World
    Moogle
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Derio View Post
    Honestly would rather they just get rid of no mercy and FoF and adjust potencies and add a strong GCD and strong OGCD ability to make up for it.
    No. Just no.
    (4)