Quote Originally Posted by Azlith View Post
I'm not sure I understand how this pertains to anything I've said. My posts were never about any sort of difficulty in playing jobs or difficulty aligning raid buffs or anything like that. It was simply about how raid buffs and combo actions limit diversity in job design.
It was in reference to the discussion after about the 2-minute window restricting job design and that being a self-inflicted wound. It's a self-inflicted wound, yes, but it has a purpose which is to meet people's demands for content to be harder. Which can only be achieved if they can align the skill level of more of their players. And that can be achieved, in part, by forcing more casual-minded players to align their buffs without trying.

I was referencing the discussion after that said SE is always trying to make it more inclusive and my point is that they didn't used to and it's just something they started to do because it was a problem and it was the elephant in the room. If players were good, they were really good and if they weren't, they were far below so SE decided to start closing that gap as much as possible.