That goes back to “using it properly”. No one with a brain is going to compare the dancer to the samurai but we CAN compare it to other dancers we are normally with. If you’re doing 4k it doesn’t matter what dps you are. It’s a problem.If you don't clear the DPS check and it's in PF, you pull again. Fail 3 times and something isn't working, you disband and make a new group.
You can't tell the full contribution on damage from meters anyway, the rdps stats are calculated after the fact by fflogs and without those everyone but melee looks like they severely underperform due to their raid buffs not counting.
FireMage and Ivtrix with the Mario & Luigi color scheme lmfao.
Anti-parsers have the most alien, WASPy approach to problem solving. If we have an issue we first need to make sure we have absolutely no way of knowing where it came from, how to solve it, or god forbid learn anything from it. Because someone, somewhere, sometime, somehow, might hurt someone's feelings, so instead we'll just disband and roll the dice on random people again. Coaching and feedback are of the devil and an abomination against the twelve. Much better to live in the dark. Information is witchcraft. Cover your ears. Close your eyes. Don't solve the problem. Just passive-aggressive and mean girl your way through your problems, the FFXIV TOS-respecting patented method (TM).
The correlation for this is....?Anti-parsers have the most alien, WASPy approach to problem solving
Theres you and then theres concrete proof of what dps meters enable.Because someone, somewhere, sometime, somehow, might hurt someone's feelings, so instead we'll just disband and roll the dice on random people again
You are still torqued about that banned streamer, arent you?. Just passive-aggressive and mean girl your way through your problems, the FFXIV TOS-respecting patented method (TM).
Whatever small benefits that could come from damage meters would be instantaneous drowned by the toxic nature that comes with such... sausage waving.
A personal damage meter used to help craft rotations, perhaps connected to training dummies? Sure that could work but I do not think the game needs anything more then that.
Why do so many people in here pretend that being toxic over dps numbers isnt already covered under TOS? What do you think will happen if I were to pop off on someone for failing every boss mechanic? Do you think popping off on someone's damage numbers would lead to any kind of different outcome? If yes, why?Whatever small benefits that could come from damage meters would be instantaneous drowned by the toxic nature that comes with such... sausage waving.
A personal damage meter used to help craft rotations, perhaps connected to training dummies? Sure that could work but I do not think the game needs anything more then that.
They are not pretending the understand the ToS covers this, but their position is why bother adding something that the community knows it will be abused end of story. That is the line the drew in the sand. Also seems Yoshi-P has the same line, instead of being reactive they rather be proactive.Why do so many people in here pretend that being toxic over dps numbers isnt already covered under TOS? What do you think will happen if I were to pop off on someone for failing every boss mechanic? Do you think popping off on someone's damage numbers would lead to any kind of different outcome? If yes, why?
Having the meters in the game invites the argument that there's no toxicity in screaming at someone when they do low DPS. It's information provided by SE after all.Why do so many people in here pretend that being toxic over dps numbers isnt already covered under TOS? What do you think will happen if I were to pop off on someone for failing every boss mechanic? Do you think popping off on someone's damage numbers would lead to any kind of different outcome? If yes, why?
Not to mention were you to add meters you would be increasing the report load on GMs and force them to sort through even more reports to determine which have merit. Every report is reviewed before action is taken, unlike other games (Blizzard), who use automated systems of X number of reports = ban.
And for what? So someone who already uses DPS meters can rage at someone in a levelling dungeon without admitting to using a 3rd party addon? That's a lot of headache for basically no gain.
Why do you think the outcome would be different compared to me popping off on someone over dropping to every boss mechanic? That's also information provided by SE. I can see when someone dies, I can see their (stacking) weakness. The reason why people are so tame in ff14 is because there is an actual threat of punishment for every single aggression. This keeps people quiet right now, it will continue to do so because people are already used to that.Having the meters in the game invites the argument that there's no toxicity in screaming at someone when they do low DPS. It's information provided by SE after all.
Not to mention were you to add meters you would be increasing the report load on GMs and force them to sort through even more reports to determine which have merit. Every report is reviewed before action is taken, unlike other games (Blizzard), who use automated systems of X number of reports = ban.
And for what? So someone who already uses DPS meters can rage at someone in a levelling dungeon without admitting to using a 3rd party addon? That's a lot of headache for basically no gain.
Do you really think people dont already see if someone deals no damage without parser? That's foolish. If I see a dps be fourth in aggro on a dungeon boss with no deaths happening well into the fight, I dont need a dps meter. Do you think people dont notice a trash pull taking double the time than usual with one dude standing there and only acting every 5 seconds? Do you think people dont notice a healer not casting a single dps spell the entire fight? If you open your eyes you already see that but people are overwhelmingly quiet about it.
Nothing would change, which makes your next question actually really good: "for what?" This is the only valid argument in this entire thread. The benefit would be to be able to show people going on a condescending rant about how much they are carrying a party if the blame game starts happening that actually they werent and that definitive proof exists. If this upsets people who want to get through dungeons with pressing no more than 3 buttons then good, they're not respecting anyone's time, why should their time get respected. That said, I dont think it would be a good idea for SE to build their own tool. I'm sorry console players, you wont be able to use ACT and I dont think it would be a worthwhile adventure for SE to try to copy it.
It would be a huge waste of time, what would be the far more sensible approach would be to dial back their stance on mods and not outlaw them on principle. None of the TOS about harassment would have to change because it's already covered. Even now, if you pile on someone for their damage numbers ingame it's not mod usage you get punished for. It's harassment rules. Under the current way of handling it.
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