More of the player base has the ability to be patient than you think. You don't notice them because they don't raise a fuss in the forums or other social media.
It's also funny that the next time that content is released and the same problem occurs, it's usually the same vocal players from the last time acting as if it had never happened in the game before.
Yeah, there are a lot of ways to avoid the auto-logout timers that involves 3rd party tools that violate the ToS. Those players don't care - it's all about getting what they want.
But it was also a very temporary problem, wasn't it? After a couple of weeks, logging in was no longer a problem.
They do have the servers needed to allow everyone to have their own private house IF it was all instanced. What they don't have is the servers to allow almost everyone online to be in a house at the same time. That will never happen since most of the game happens outside of the housing (and Island Sanctuary) areas. There will be the occasional congestion as large numbers of players are checking out new content at the same time but that congestion will disappear.
As for not having a place to craft in private while waiting for your friend to get online, you did have one - the inn room. That's instanced separately from housing. All it would lack would be a Company Chest if you have some of your crafting materials stored in it.
Why is it so important to you to keep a house in a game you don't want to be playing?
It won't get rid of them. They'll be back to reset their demo timers.
Increasing the length of the demo timer won't help more players get a house. It will make it worse.
But again, why do you want a house in a game you don't want to play? If you're only interested in returning for 2 week when new content is released then quit playing again once you've done it all, why is the house so important? Why not just get an apartment?
As for predatory, ownership of a house in the game isn't mandatory nor do you need to be subscribed constantly to keep it.
30 days subbed. Enter house first and last day of subscription period.
44 days unsubbed.
Repeat. That's only 40% of the year you need to be subscribed to the game not to mention if you get lucky with timing, you can take advantage of the Free Login Campaigns to reset your timer without paying for the month.
If you're constantly paying a sub for a game you don't want to be playing, you only have yourself to blame. Be smarter,
While it's correct to say players asked for demolition, they wouldn't have need to ask if SE had designed a better system in the first place so only a limited number of players could own a house.
Look at RIFT. I had lots of housing in RIFT (multiple Dimensions per character, multiple characters). I stopped playing for over 4 years. Went back before Endwalker's launch to revisit it. All my housing was still there. Other players weren't prevented from getting housing during that time just because I still had mine. While their system does has a couple of flaws (art aesthetic has aged badly, and the cash shop involvement since it's a F2P MMO), in most respects it's superior as a housing system to what we have here and addressed most of the complaints we have before players there knew they could be problems.



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