https://na.finalfantasyxiv.com/lodes...dc7f8fbefe7955
The exact date for recommencement will be alongside the release of 6.3. They do state that suspension may come back "if the need arises".
Link above for more details.
https://na.finalfantasyxiv.com/lodes...dc7f8fbefe7955
The exact date for recommencement will be alongside the release of 6.3. They do state that suspension may come back "if the need arises".
Link above for more details.
Mortal Fist
But why...?
It's not like we'll be struggling with housing vacancies with the new data centers/worlds, not to mention 1,800 new plots in 6.3.
1800 plots is not a lot on NA servers outside of Dynamis.
Those 1800 plots are also gonna be split between FCs and individuals - and considering the demand for ward housing is mostly from individual players.
The last I checked, the average NA server outside Dynamis has ~20k active characters based on Lodestone/census data.
Currently there are 7200 ward houses per server. With an additional 1800 houses, it comes to 9000 houses.
20,000 - 9000 = 11,000 ward house shortage
Of course, not every players wants a ward house but the point is that the housing supply is nowhere close to the demand.
All true. On the other hand, players can just DC visit now. So have your home on whatever DC/server you can - it isn't like high ping matters for housing. Then DC visit to do content.1800 plots is not a lot on NA servers outside of Dynamis.
Those 1800 plots are also gonna be split between FCs and individuals - and considering the demand for ward housing is mostly from individual players.
The last I checked, the average NA server outside Dynamis has ~20k active characters based on Lodestone/census data.
Currently there are 7200 ward houses per server. With an additional 1800 houses, it comes to 9000 houses.
20,000 - 9000 = 11,000 ward house shortage
Of course, not every players wants a ward house but the point is that the housing supply is nowhere close to the demand.
This is the practical solution that I've advocated in the past - live in the suburbs and visit your former server, if you really want a ward house.
But that doesn't change the fact that the ward housing system as it is, is not ideal. The fundamental problem of ward housing, is supply.
SE was able to give all of us an instanced island each. But still refuses to implement fully instanced housing.
The autodemo timer exists because the limited ward housing system is not a scalable system which can keep up with increasing server populations.
Keep the existing ward housing for those who want limited housing but let everyone else have the option to have a fully instanced house as the minimum baseline.
Last edited by TwistedTea; 12-16-2022 at 08:15 PM.
That's not apples to apples. It might appear to be but everyone's island is identical except for the area with workshops where the options are heavily limited. We have slots to place landmarks with minimal differences. Cropland and pasture is also limited. The number of permutations in Island Sanctuary is a tiny fraction of what a single housing plot offers in customization. Just because they gave us Island Sanctuary says nothing for their ability to increase housing supply.
I wouldn't be surprised if Island Sanctuary wasn't just an instance that everyone is in at the same time, except we don't see each other, and the Hideaway area works the way some quests work. Where areas look different (think tribe quests) depending on where you are in the questline. Think about when we harvest in a normal zone. I don't take your node, you don't take my node. Could be the same in Island Sanctuary.
Yes. That was one of the notes in the previous LL.
You make it sound like it would be such an easy and flawless transition, when it likely isn't. The data for the outside and inside spaces don't even exist in the same server space.Similar with the housing. Plenty of posts here saying "good, I'm glad SE is starting to smash players houses again!" without any expectation of instanced housing or better availability, even though SE are the ones who decided on Wards in the first place and stubbornly stuck to the system for the last decade despite being limited by server space.
Last edited by Deveryn; 12-17-2022 at 05:51 AM.
I guess I can't take any more breaks for a while :c
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