Results 1 to 10 of 719

Hybrid View

  1. #1
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Atelier-Bagur View Post
    How am I dodging your questions? I keep giving you answers yet you keep ignoring them. Everything Ive said was to answer what you were ultimately arguing about the supposed "dead content" you see. PoTD and Eureka isnt midcore content. Its content that takes up a little bit more of your time and effort, just like with everything in this game. What Im debating is that no matter what this game (or any MMO really) gives out, none of it is going to be good enough to last forever because people such as yourself is going to rush it and we'll be having this conversation again and again. Its very tiring. What you're debating isnt "where's the midcore content" its "where's the endless retention content".
    I consider it dodging when I ask why there no midcore of lots of repetable content and your anwser is ''It a you issues'' or ''Grass just look greener on the otherside'' Raven gave a good explaination with content self canibalising itself. You just dodge my point by assuming things about me, hell here you are stating I rush content now.
    (6)

  2. #2
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Magikazam View Post
    I consider it dodging when I ask why there no midcore of lots of repetable content and your anwser is ''It a you issues'' or ''Grass just look greener on the otherside'' Raven gave a good explaination with content self canibalising itself. You just dodge my point by assuming things about me, hell here you are stating I rush content now.
    Because what you call midcore isnt midcore at all. If we're talking about midcore as in difficulty are the current EX trials.
    (3)

  3. #3
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Atelier-Bagur View Post
    Because what you call midcore isnt midcore at all. If we're talking about midcore as in difficulty are the current EX trials.
    yea and how many we get of those per Xpac? 3 or 4? and that on top of ARR and HW ones being way more casual than midcore if anything, Thordan probably the sole exception out of those.

    Low number aside, It only cover trials... Where midcore dungeon? Where Midcore quests? Why not some midcore FATE while we're at it? I would consider solo-Deep dungeon and Eureka/Boznia midcore, but their difficulty is more class dependant than anything else
    (3)

  4. #4
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Magikazam View Post
    yea and how many we get of those per Xpac? 3 or 4? and that on top of ARR and HW ones being way more casual than midcore if anything, Thordan probably the sole exception out of those.

    Low number aside, It only cover trials... Where midcore dungeon? Where Midcore quests? Why not some midcore FATE while we're at it? I would consider solo-Deep dungeon and Eureka/Boznia midcore, but their difficulty is more class dependant than anything else
    Uhh... ARR and HW extremes are more casual? Are we playing the same game? There was a time when Titan Ex was a wall for a lot of people lol. Only reason they seem "casual" is because of gear scaling.

    Also we get like seven or so extremes an expac. Earlier on I was kind of agreeing with some of your points (kind of...) but as time went on you've become a bit unhinged... now you just seem like you don't know what you're talking about.
    (6)

  5. #5
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Zebraoracle View Post
    Uhh... ARR and HW extremes are more casual? Are we playing the same game? There was a time when Titan Ex was a wall for a lot of people lol. Only reason they seem "casual" is because of gear scaling.

    Also we get like seven or so extremes an expac. Earlier on I was kind of agreeing with some of your points (kind of...) but as time went on you've become a bit unhinged... now you just seem like you don't know what you're talking about.
    Well, gear scalling is a thing like you said and barely anyone will run titan with the OG level 50 gear. So he not a wall like he used to be (I remember in ARR lots of people considered him one, if not, the hardest boss, Minus some Bahamut fights).

    And yea, your right. I talked out of my ass with the trials ammounts, I just quickly remembered the ones whe see in the MSQ then forgot the other 3-4 batch we get from side quest, that an oopsie on my side.
    (2)

  6. #6
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Magikazam View Post
    Well, gear scalling is a thing like you said and barely anyone will run titan with the OG level 50 gear. So he not a wall like he used to be (I remember in ARR lots of people considered him one, if not, the hardest boss, Minus some Bahamut fights).

    And yea, your right. I talked out of my ass with the trials ammounts, I just quickly remembered the ones whe see in the MSQ then forgot the other 3-4 batch we get from side quest, that an oopsie on my side.
    Take a step back from the topic and reassess. I don't think anyone is avoiding your points, I think you're tunnel visioning a bit too much to see what's beside you. Step back, breathe, and come back with a fresh mind. It'll do you a world of good.

    Because yeah like I said, some of your earlier points I could kinda get on board with (maybe not 100% agree with but still see where you're coming from), but you've gone off the rails since then lol
    (4)
    Last edited by Zebraoracle; 12-11-2022 at 04:29 PM.

  7. #7
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Zebraoracle View Post
    Uhh... ARR and HW extremes are more casual? Are we playing the same game? There was a time when Titan Ex was a wall for a lot of people lol. Only reason they seem "casual" is because of gear scaling.
    Yeah ... back then helping people to do the first 3 extreme for their relic +1 is a regular activity for any decent FC, 'cause god helps you if you try to do that on your own. Heavenward was even worse tbh, EVERYTHING was overtuned, from trial to savage, even crafting was over complicated. In a way, HW was the expansion that felt like WoW the most. I think it was starting with Stormblood that FF14 decided it gonna branches off and establish its own design identity instead of trying to be another WoW clone.
    (1)

  8. #8
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Magikazam View Post
    yea and how many we get of those per Xpac? 3 or 4? and that on top of ARR and HW ones being way more casual than midcore if anything, Thordan probably the sole exception out of those.

    Low number aside, It only cover trials... Where midcore dungeon? Where Midcore quests? Why not some midcore FATE while we're at it? I would consider solo-Deep dungeon and Eureka/Boznia midcore, but their difficulty is more class dependant than anything else
    You need to do a better job of defining what you expect when you say "midcore" content.

    Correct, the game lacks midcore dungeons or even high end dungeons other than Criterion. I think the hard mode dungeons from ARR and HW might have originally been intended to develop into midcore content but SE ended up deviating from that plan. Why? Only SE knows.

    Midcore quests? What would those even be? Give an example. Quests are generally for world building and lore expansion. The dumbest thing a game developer could do is block a casual player out of that type of content.

    Midcore FATEs? Let me introduce to you Chi, Daivadipa, Formidable, Archaeotania, etc. Easy enough to zerg when 100 players show up during peak hours. An entirely different ballgame during off peak and only 12 players show up. It can be done if you start earlier in the timer but you need everyone to be on the ball and not constantly dying to mechanics (which I hope is the type of difficulty level you're expecting from midcore).

    Any group content tackled solo is going to end up job dependent to some degree so it sounds like you're trying to make up excuses to be dismissive instead of credit it as being midcore at the player's discretion.

    As much as you say you're not trying to compare to other MMOs, you're going to need to do that to show how the problem is specific to this game as opposed to being shared within the genre. What are other MMOs doing better for midcore players than FFXIV is? Mythic+ in Wow is an obvious example but what are others?
    (3)
    Last edited by Jojoya; 12-12-2022 at 10:42 AM.

  9. #9
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I think the criterion stuff was an opportunity for midcore content that SE whiffed pretty hard on.

    I would love for them to revisit Hard mode dungeons and actually rebalance them and add mechanics to make them more difficult and to add some diversity into gearing other than tomestones and savage. I think they could also use it as a way to test ideas to add some variety into mechanics like I remember a few of the old hard dungeons did. They weren't always good but it added some new things which made it different. I don't even care if they change the aesthetic of the dungeons like they did with the old hard modes, I just want them to try out things like different amounts of packs of mobs between forced walls, or even removing the forced walls. Trying out adding mechanics to mob packs more than move out of orange circle/line. Make use of healer CC on some pulls by having mini bosses in trash packs that need to be CCed. I guess I am saying I just want them to try new things instead of every single dungeon being pull 2 groups of mobs, aoe them down, do it again, kill boss and repeat 2 more times.
    (4)

  10. #10
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Jojoya View Post
    You need to do a better job of defining what you expect when you say "midcore" content.
    For midcore quest you could have anything from questchain similar to artifacts weapon on, to repeatable quest for midcore contents (Dungeons or whatever). that second option could also work in the form of a wonderous tales like journal but it isin't a quest per say at that point. We could also have things similar to those NPC fight in Bojza. Anything that wouldn't revolve around killing 3 npc that deal no damage and die in two 1-2-3 rotations would be fun at this points.

    Midcore FATE as you said just get zerged that they don't look that hard. but even if you go here an die like 5 time, unless everyone die you still will easily get the full reward out of it. I give it to you too, they are designed as midcore content.

    As for Solo content like POTD and HOH I hardly consider it midcore cause it depend on your class to a point it hard to just pintpoint an exact difficulty. Take HoH for exemple. Doing a solo Run as Warrior is easy and you propably wont wipe unless Trap shinenigan hapen. Go in as an Astro and now it hardcore content. On Crystal, only 1 man managed to do it actually. same things with POTD, there like 14 ish or so people who managed to do an 200 floor astro run, I think we can agree that the difficulty of those content is just hard to pint point overall.

    As for exemple in other mmo, GW2 got Fractals and strike missions that go from midcore difficulty to hardcore ones. There some World content that are similar to the Fates you mentioned. WoW also had the Tower quest in Legion and t he Chromie quest, There also the timewrap(I think it called like that) events that let you do older raids Synceds. Those are the ones I can get out of my head rn on similar theme park mmo
    (2)