I wonder why people even bother reasoning with a post from someone who lacked the patience to see a 3 minute tutorial through. Knowing this, nothing after had any weight.
I wonder why people even bother reasoning with a post from someone who lacked the patience to see a 3 minute tutorial through. Knowing this, nothing after had any weight.
The fatal overpullment of dungeon packs is a folly not seldom committed, but one always cherished.
Ok, so the "numbers" that "don't lie" are actually your feelings.
Interesting!
the number of server don't lie. The number of players I interact with don't lie. The number of players active per day don't lie.
But I see now you're just being facetious.
Just gonna say, if you run out of argument, there is much more graceful way to stop, simply stop responding would be one of them. I do that sometime too, and you can consider that my cue to stop responding to you. Maybe the reason I come across as heated to you simply because I do take discussion and debate serious, and never try to be facetious about it.
You mean overachieving/100%ing?
It feels weird to have goals like that. I've been trying to unlock and perfect as much as I can on my character, which includes things like hunt minions/scrolls to gemstone minions/scrolls and whatever else. I eventually want to finish up PotD/HoH as well as Eureka/Bozja. And you can add titles and achievements and other things to that too.
It just doesn't seem popular among most of the community. Add on that most people don't want to touch older content and... it just feels sad a lot of times.
Theres an easy solution. Play alts. Now before you say anything need I remind people that some folk dont like being fantasiaholics so starting again with a new race or even set of jobs you normally dont play (if youre not adamant on doing everything on one character) easily extends your play time. And its actually kinda fun, since you can progress better with the current knowledge you have of the game.You mean overachieving/100%ing?
It feels weird to have goals like that. I've been trying to unlock and perfect as much as I can on my character, which includes things like hunt minions/scrolls to gemstone minions/scrolls and whatever else. I eventually want to finish up PotD/HoH as well as Eureka/Bozja. And you can add titles and achievements and other things to that too.
It just doesn't seem popular among most of the community. Add on that most people don't want to touch older content and... it just feels sad a lot of times.
You seem to have interesting definitions of "unironically", "making things up", "permutations" and "randomization" given that your use of all them is, as you so eloquently put it, objectively wrong. I also never mentioned "high-end raiding," though even there I would still be correct. The entire way DBM functions for WoW is inherent on scripts and specifically a lack of randomization.You are unironically just completely making things up.
This is such a nonsensical take that it makes me immediately doubt you have ever stepped foot in high-end raid in either of the games, and are just grasping at straws to white knight like usual.
It is objective fact that there are more permutations and randomization in all of those games, than there is in ANY content offered in FF14.
Meanwhile, let's take a fight like Eden's Promise: Eternity. Each time you do it, the boss will select random (aka different) elements in different orders on each of its casts. Saying "I'll just stand close on the first cast, then go to the side on the second cast" will get you very dead, very quick, because there's a very low probability that specific movement will be the right one.
Umm, yeah buddy. Look at the descriptions of those abilities. While the name of the move occurs at a certain time, each time it's cast, it can be cast in a different way (such as the order and placement of the crystals for each use of Topaz Stones). Way to fail at proving someone wrong and end up actually proving them rightUmm, ya no buddy. Look at what I got here.![]()
That's why I do. Raid is my #1 priority content, and the volume in FF14 certainly isn't enough to keep me sated. So I play alts, and give each of them different raid role, it's sufficient to keep the tier relative fresh and improve longevity.
At the same time, there are contents I never touched. I played Deep dungeon abit, but I don't even have heaven on high unlocked on my main. 'about 3 weeks ago one of my static member boast about finally reached the top floor solo, which I know something he has been trying for a long time, and I think he only play on one char. I got my additional glam and clears, he got his achievement. We're both happy.
Well let's put it this way, it's not enough of a deviation. Cooldowns are still the same, mitigations are still the same, burst windows are still the same no matter the comp and no matter what kill of the fight it is. Movement might change but everything else is still the same.Umm, yeah buddy. Look at the descriptions of those abilities. While the name of the move occurs at a certain time, each time it's cast, it can be cast in a different way (such as the order and placement of the crystals for each use of Topaz Stones). Way to fail at proving someone wrong and end up actually proving them right
Well let's put it this way, it's not enough of a deviation. Cooldowns are still the same, mitigations are still the same, burst windows are still the same no matter the comp and no matter what kill of the fight it is. Movement might change but everything else is still the same.
Mitigation plan is definitely not the same for P8S phase 1, it changes depending on if you get dog first or snake first. Starting from SB you gotta admit FF14 has been trying to add and widen the deviation of the fights.
*waits for the room to become silent*
*walks into the middle of the room*
*lights go dark*
*spotlight goes on*
*grabs mic*
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