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  1. #1
    Player
    ForteNightshade's Avatar
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    Kurenai Tenshi
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    Paladin Lv 100
    Quote Originally Posted by Deveryn View Post
    The same thing happens with wow and other MMOs. Those of us not racing to be first in a race that doesn't matter are content with the content output.
    Who said anything about a race? The MSQ is two hours; Tataru's Adventure an hour; Aglaia an hour; Elephant Beast Tribes 30 minutes daily, and etc.

    This excuse gets really odd. People aren't rushing to complete content so long as the content itself has no longevity. The MSQ doesn't magically get longer because you take two months to complete it.

    Quote Originally Posted by DPZ2 View Post
    And there we have it. The real reason that no one does content that was created to provide more of a challenge to players who are self-described as midcore: "It doesn't pay enough to be worth my time."
    Yes? Why does that come as a surprise? People typically want rewards for long investments of their time. Savage gives rewards. Why shouldn't Criterion? Furthermore, I did mention people who have already completed the content saying they have no desire to go back. They did the challenge for challenge sake. There's literally nothing left for them to do because there's nothing to farm.

    You act like this some shocking revelation. Pick any game, be it a MMO, FPS, RTS, Single Player or Multiplayer. If it doesn't have a reward structure most players won't touch it regardless of the difficulty. Expecting players to do Savage level content for a title is... well, silly. Some will do it once, get said title and have zero reason to go back. Most won't even see the point. Especially when said content is a literally the exact same thing as Normal but you can't raise and damage numbers went up.
    (13)
    Last edited by ForteNightshade; 12-09-2022 at 09:27 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player Deveryn's Avatar
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    Deveryn Ev'liarsh
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    Excalibur
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    Summoner Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Who said anything about a race? The MSQ is two hours; Tataru's Adventure an hour; Aglaia an hour; Elephant Beast Tribes 30 minutes daily, and etc.

    This excuse gets really odd. People aren't rushing to complete content so long as the content itself has no longevity. The MSQ doesn't magically get longer because you take two months to complete it.
    You're the one overanalyzing (maybe half of) everything and breaking it down into blocks of time. To me that sounds like deadlines and racing. It's only natural that you have less/no fun. You've already got your sights set on the end. You miss all the fun to be had in the game (and probably in life if that's your mindset).

    The only time I'm concerned about is when I have to log off for something. The content has as much longevity as you allow for it. Of course, there's no magic. You just sit back, relax and enjoy. I helped a friend do variant one day. We stopped in between and chatted and took some breaks. I couldn't tell you how much time we spent... just that it was after noon, then it was dark out. That is how you play the game and have fun.
    (3)

  3. #3
    Player
    ForteNightshade's Avatar
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    Quote Originally Posted by Deveryn View Post
    You're the one overanalyzing (maybe half of) everything and breaking it down into blocks of time. To me that sounds like deadlines and racing. It's only natural that you have less/no fun. You've already got your sights set on the end. You miss all the fun to be had in the game (and probably in life if that's your mindset).

    The only time I'm concerned about is when I have to log off for something. The content has as much longevity as you allow for it. Of course, there's no magic. You just sit back, relax and enjoy. I helped a friend do variant one day. We stopped in between and chatted and took some breaks. I couldn't tell you how much time we spent... just that it was after noon, then it was dark out. That is how you play the game and have fun.
    There is a whole lot of very baseless assumptions going on here.

    Citing the estimation of how long content in a given patch cycle last has nothing to do with deadlining or racing whatsoever. It's simply an acknowledge of the given longevity of a patch. Whether it takes you two weeks or two months, it doesn't change that content has almost no longevity in this game. That doesn't speak to its quality. Nor does it even insinuate that everything has to stretch out. It's simply looking at a four month cycle which we pay for and criticising how quickly content get be consumed. I don't think it's unreasonable to say that aforementioned four month cycle shouldn't be over in two weeks unless I artificially drag it out.

    Everything else you said is straight up nonsense. That isn't longevity. It's the equivalent of saying talking about a game on reddit suddenly adds hundreds of hours to the game itself. Now that doesn't mean you can't enjoy it that way. Those are two very different scenarios and arguments though. Ultimately, that is how you play the game. Which is entirely your prerogative. It doesn't make the actual content itself longer.
    (12)
    Last edited by ForteNightshade; 12-10-2022 at 07:47 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #4
    Player Deveryn's Avatar
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    Deveryn Ev'liarsh
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    Quote Originally Posted by ForteNightshade View Post
    There is a whole lot of very bareless assumptions going on here.

    Citing the estimation of how long content in a given patch cycle last has nothing to do with deadlining or racing whatsoever. It's simply an acknowledge of the given longevity of a patch. Whether it takes you two weeks or two months, it doesn't change that content has almost no longevity in this game. That doesn't speak to its quality. Nor does it even insinuate that everything has to stretch out. It's simply looking at a four month cycle which we pay for and criticising how quickly content get be consumed. I don't think it's unreasonable to say that aforementioned four month cycle shouldn't be over in two weeks unless I artificially drag it out.

    Everything else you said is straight up nonsense. That isn't longevity. It's the equivalent of saying talking about a game on reddit suddenly adds hundreds of hours to the game itself. Now that doesn't mean you can't enjoy it that way. Those are two very different scenarios and arguments though. Ultimately, that is how you play the game. Which is entirely your prerogative. It doesn't make the actual content itself longer.
    The irony of responding to supposed nonsense with actual nonsense. You seem to be misreading a bit there. Have a nice weekend.
    (2)

  5. #5
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    Raven2014's Avatar
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    Ribald Hagane
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    Gilgamesh
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    Quote Originally Posted by ForteNightshade View Post
    Who said anything about a race? The MSQ is two hours; Tataru's Adventure an hour; Aglaia an hour; Elephant Beast Tribes 30 minutes daily, and etc.

    This excuse gets really odd. People aren't rushing to complete content so long as the content itself has no longevity. The MSQ doesn't magically get longer because you take two months to complete it.

    And ... not sure what any of this mean?

    I think I asked this before but ... for the people complain about the content volume of FF14, I would like them to cite some counter examples of MMO that have a bigger volume because AFAIK, there are none. Like ... if you claim FF14 is bad, what exactly is the point of reference here? Whether you think the MSQ itself is good or bad, FF14 already give a decent offering both in term of quantity and quality if not outright the best among MMO. Maybe that's still not enough for you and that's fine, but you gonna have to find some other medium to scratch that itch.

    Like, of course as a worker I always want to be get paid more, and I also understand why one would never think he or she get paid enough. But if I gonna make an argument to my boss to raise my salary, I gonna have to cite some counter examples like "another company is paying someone doing the same job a lot more". If I go in front of my boss knowing I already got the highest pay in the industry, but I still want get a raise anyway because in my head it's not enough ... I don't think that gonna fly ... do you?




    Also, Volume of content and time spent to go through those contents are not black and white metric. I can't remember in the last 10 years there have been a game that had taken me more than 2 weeks to "complete", including load of JRPG that considered to be supper long with average clear time between 60h to 100h. But for most of them, once I finish I never go back. At the same time, I also played lots of sandbox games that if you measure the volume, they have significant less content. However since I kept coming back and play them, the total play time can rack up to like hundred and sometime even thousands of hours. In both cases I'm left quite satisfied. And FF14 (or any MMO for that matter) probably lean onto the 2nd camp more.

    - If you come to an MMO wanting the content volume depth of a single SP, you will be disappointed.
    - If you come to an MMO and think repetition isn't worth your time, then you're playing the wrong medium.

    Nobody is trying to give you any excuse here. But if you gonna eat an orange but prefer an apple, then do know even the best orange in the world still won't turn into an apple.
    (3)
    Last edited by Raven2014; 12-09-2022 at 10:00 AM.

  6. #6
    Player
    DPZ2's Avatar
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    Dal S'ta
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    Quote Originally Posted by ForteNightshade View Post
    Yes? Why does that come as a surprise
    Perhaps because, for the last 6 years, players on the forum have been saying "give me harder content that is not raiding", not "give me harder content that is not raiding but make it so the rewards are equal to or better than raiding".
    (1)