Quote Originally Posted by Deveryn View Post
It's hard to enjoy anything other than the current expansion content of other games because the FOMO is real elsewhere. If you're not in there for the first month or so, you're out of luck later on. Just look at how the scheduling has lined up. Anyone that's taking a break right now is going to be on WoW for December and then they'll jump back for 6.3. It's easier to come and go here than it is elsewhere.

Yoshi's comment isn't a get out of jail free card, but a reality check. They cannot and will not be able to keep up with unrealistic demands. The game is there to enjoy at your leisure, not be a life partner.
6.1's entire patch cycle could be completed within a week excluding Ultimate. Criticising the lackluster longevity of content in this game isn't unrealistic. It speaks volumes when Yoshida is literally begging people to take it slow with Island Sanctuary. It isn't because the content is meant to be casual paced. It's because there's very little actual content available. I didn't even touch IS for two weeks and still finished it in a little over a week. And that's just with going to to the island and gathering for a little bit.

It never ceases to amaze just how far people will go to defend this game. The lack of midcore content has been a pretty major complaint for a while now.

What I really dislike though is the lack of a "midcore", the content between Normal and Savage in terms of raiding as an example. We've got Unreal and Extremes but those are single digit numbers of fights each patch and you farm them for a mount before stopping. There's also Criterion which is a new system and while I've not touched it so far, it does seem interesting but unless they're going to add new dungeons to that with EVERY major patch (and maybe more rewards), I don’t really see why I’d play this now versus waiting for the last patch to binge all of Endwalker.
Unfortunately, Criterion kind of missed the mark. It's weirdly scaled to be, arguably, harder than some of the Savage fights. Except it has virtually zero rewards. In other words, it's completely dead content for a majority of the playerbase while the raiders who would be interested only run it for a short while before abandoning it completely. The actual Savage version is even worse. Nearly everyone I know who completed has zero intention of ever going back because the rewards are non-existent.