*make the game free to play up to level 60*
*complain about the amount of sub 60 raids that are popping up*
Who. Could. Have. Seen. This. Coming.
*make the game free to play up to level 60*
*complain about the amount of sub 60 raids that are popping up*
Who. Could. Have. Seen. This. Coming.
Except the people who complain it (a few players) and the people who make it happen (the dev) are not one and the same?
And to echo other comments, the ilvl-cheese is hardly the issue here. It's very similar to how people talk about the issue of a "few" individual hoarding a lot of house as if it's really make a different. Is it a problem? Yes. But the point is even if the dev re-possess all of those houses, it would not even make a small dent to house availability. The real problem(s) lie somewhere else.
I had said before but I played for almost 10 years now, my main (who have everything unlocked) rarely have a reason to run Alliance anymore. These days I mostly play on my alts, especially when it comes to lvling. And guess what, I don't need to cheese the ilvl to get in ... I simply don't have any other Alliance raid unlocked, so I guarantee to get CT raid regardless of what ilvl or class level I'm on. Meaning, it would render all the suggestions I ever heard about this issue moot. And I can tell, there are a lot of people like me, and we will pull you into CT raid even if there is no one ilevel cheese, ontop of the new players of course.
The people suggesting moving CT to its own story roulette ... yeah, that never gonna happen. SE will not want to give impression to their potential new subscribers (new players or people on free trial) that the games have low pop by having those people wait a long time for CT to pop. Remember the time before the original 8men Castrum/Pre before they got the reward buff? It took a long time for new players to pop them too. What happened after the buff? You can pop it any time you want in less than 5min. Castrrum/Pre went from the things nobody want to run to the next best selling hotcake.
THAT is the root problem. The 3.0 to 5.0 Alliance, especially 5.0 have extremely shit reward ratio to time spent. If you look at it, people want to run CT roulette because when you get it, the Alliance roullete would yield roughly the same reward/time ratio as the other roulettes. But if you queue into a 4.0 ... or heaven forbid, the 5.0 raid, then suddenly the Alliance roulette efficient ratio drop by not just by a factor of 2, but 3, or even 4 times if you get a bad group. It actually would be weird if most players don't try to avoid it.
You want people to queue, or at least not to avoid it, you gotta make it worth their time. Do that, and all other the problems will solve by themselves. Any other method to force people into it will simply be met with resistance and you can bet people will try to find away to get around it.
Last edited by Raven2014; 12-06-2022 at 03:46 PM.
It will definitely solve people's willingness to do other raids.You want people to queue, or at least not to avoid it, you gotta make it worth their time. Do that, and all other the problems will solve by themselves. Any other method to force people into it will simply be met with resistance and you can bet people will try to find away to get around it.
It will not solve the problem, that LotA and ST (and probably Void Ark too) are severely undertuned for today's standards and are genuinely boring to play for those who never minded the rewards to begin with.
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