Discussion around Kaiten became virtually non-existent in here overnight when SAM was found to be uncontested at the top at the start of this tier, and that was after months of SAM players rendering this subforum unusable with hundreds duplicate Kaiten threads. The bottom line that everyone cares about is dps output. Everything else, be it 'utility', 'job difficulty', 'Kaiten removal', or any other excuse you can think of is simply a bargaining chip for players to demand that their job provide the highest damage for the least effort. End of.

It's in everyone's best interests for these appeals for extra dps to be ignored, and for the dev team to provide a universally level rdps playing field across all jobs in the DPS role. If the devs put their foot down, then perhaps we'll see more legitimate discussion about making jobs fun to play, rather than watching players constantly seeking to game the system for unfair advantages.