


One of our paladins tanked coincounter yesterday and didn't even have to run out from 100 tons, I think the buffs are pretty good could do with another skill to block though and they would be the complete meat shield.
MRD/WAR is broken, they need to be nerfed, stances would do, Berserk and Defender. (shouldn't be allowed to change stances during combat)
I don't think that's the solution, PLD shouldn't be a DPS class, what needs to happen is WAR needs less DPS whilst in a defensive stance/role.
Last edited by Jinko; 03-28-2012 at 08:51 PM.
Yeah the War defensive stance increasing his attack speed is ass backwardsOne of our paladins tanked coincounter yesterday and didn't even have to run out from 100 tons, I think the buffs are pretty good could do with another skill to block though and they would be the complete meat shield.
MRD/WAR is broken, they need to be nerfed, stances would do, Berserk and Defender. (shouldn't be allowed to change stances during combat)
I don't think that's the solution, PLD shouldn't be a DPS class, what needs to happen is WAR needs less DPS whilst in a defensive stance/role.


And how is he able to just straight tank now, beside the 20seconds of Divine Veil blocks?
This is a serious question btw, I haven't tanked since patch, due to work and timezone, so what has actually changed for PLD outside of those 20sec blocks?
Enmity and damage from Spirit's Within I think is the only other notable thing. While Spirit's Within didn't get a direct damage increase, you don't have to combo it now for good damage, just high enough health. And it has an accuracy bit attached to it as well.
I understand that doesn't help with damage taken, but it can certainly help with the enmity bit.



Aegis Boon & Divine Veil I guess.
No idea, I was the healer and was just watching, all I noticed is that on 100 tons he was taking 0 damage, it was probably just luck that coin didn't spam 100 tons, otherwise he would have been forced to run out.
Last edited by Jinko; 03-28-2012 at 11:03 PM.
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