
Originally Posted by
Gserpent
I mean, I just came back after some months playing other games, so I don't know what it is *right now*. I've been fooling around on a new character on Dynamis and most of that has just been chill crafter and gatherer activity. But even back before I went on break, right after the patch that kneecapped SMN and made NIN immortal (instead of just "mostly immortal"), I would regularly see 5+ players on the winning team with scores like you mentioned above. In fact, it was almost always the winning team that had the KDA ratio leaders, or at least the largest portion of them - and that is *not* a coincidence.
You *can* win without that, and it does happen - most commonly when the team in the lead gets full of themselves and thinks they can afford to just relax and slug other players and ignore objectives while one of the other teams is actually playing to win and getting objectives and pick-offs to close the BH gap - but the most overwhelmingly common result was, the team that won had the largest portion of players topping KDA, and by a considerable margin.
Individual player skill *DOES MATTER* in FL. It actually matters a lot. Just, less so than in CC for example. Ironically, I think this belief that "my skill/play doesn't matter" actually results in Frontlines being *more* toxic than CC simply because it can feel like you're pissing into the wind. You aren't, not really, but the perception is that you are.
Like, you can literally hit the little gray button for the precise score breakdown at the end of the game. The one that tells you how many points were gained from objectives, how many from kills, and how many points were lost to deaths. Then you can take that information and sort the glorified spreadsheet by kills or assists or deaths, and you'll see that the team that won... who often have the best ratio of kill-points versus death-losses... won in large part due to how many other players they killed. It is *not* a coincidence. If you are regularly posting those 15/0/30 games or whatever, you *are* going to have a higher percentage of 1st and 2nd place finishes than players who typically post 3/8/15 or something.