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  1. #1
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    All I'm seeing in this thread are people taking the "111111111" comment far too literally to the point where I question both their reading comprehension and their level of maturity.

    If you are so big-brained to pull out logs and understand them, and fail to understand how a comment is being hyperbolic and merely symbollic of JUST HOW BLOODY BLAND AND POORLY DESIGNED HEALERS ARE, then you all have a problem.

    I suggest you reassess how much time you're wasting believing yourselves to be big-brained, when in reality you're just being absolutely ridiculous for focusing on such a comment.

    If people saying "Healers are far too straightforward and have no inherent mechanics other than equally-straightforward healing" bothers you so much to the point where you'd dig up logs, it says far more about you yourselves and how fragile you guys are than the comment and the made it.

    Otherwise this conversation will constantly take a nose-dive to the moronic.
    (8)

  2. #2
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Midareyukki View Post
    All I'm seeing in this thread are people taking the "111111111" comment far too literally to the point where I question both their reading comprehension and their level of maturity.

    If you are so big-brained to pull out logs and understand them, and fail to understand how a comment is being hyperbolic and merely symbollic of JUST HOW BLOODY BLAND AND POORLY DESIGNED HEALERS ARE, then you all have a problem.

    I suggest you reassess how much time you're wasting believing yourselves to be big-brained, when in reality you're just being absolutely ridiculous for focusing on such a comment.

    If people saying "Healers are far too straightforward and have no inherent mechanics other than equally-straightforward healing" bothers you so much to the point where you'd dig up logs, it says far more about you yourselves and how fragile you guys are than the comment and the made it.

    Otherwise this conversation will constantly take a nose-dive to the moronic.
    Dude, I just default to 111111111111 now because these people are literally impossible to reason with. I've been arguing with them for three expansions now. Doesn't matter how many times you explain they're overly simplistic. It doesn't matter how many times you demonstrate that their intra-kit engagement has no depth. Doesn't matter how many times you pull out videos showing that you could get through a dungeon (with relative ease!) standing in one spot or dancing around. Doesn't matter if you show that these issues persist into the hardest content in the game.

    "HeALeRs aRE thE mOsT FuN ThEY'VE EvER been, just go play a DPS if you don't like them." It's like talking to a wall.
    (15)

  3. #3
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,151
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Semirhage View Post
    Dude, I just default to 111111111111 now because these people are literally impossible to reason with. I've been arguing with them for three expansions now. Doesn't matter how many times you explain they're overly simplistic. It doesn't matter how many times you demonstrate that their intra-kit engagement has no depth. Doesn't matter how many times you pull out videos showing that you could get through a dungeon (with relative ease!) standing in one spot or dancing around. Doesn't matter if you show that these issues persist into the hardest content in the game.

    "HeALeRs aRE thE mOsT FuN ThEY'VE EvER been, just go play a DPS if you don't like them." It's like talking to a wall.
    So, you have an opinion that you're trying to masquerade as a fact, people are telling you that it's an opinion and one they don't share, you've been banging your head against this wall for three expansions now, and you're still thinking it's everyone else that is the issue?
    (1)

  4. #4
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Striker44 View Post
    So, you have an opinion that you're trying to masquerade as a fact, people are telling you that it's an opinion and one they don't share, you've been banging your head against this wall for three expansions now, and you're still thinking it's everyone else that is the issue?
    It's a fact healers are badly designed, it's an opinion whether you like them or not

    I say at the very least Sage should be double down into the whole "green dps" healer, since that was literally its entire point and identity. Kardia should be its main source of healing, not just a side regen and if you don't like dpsing, there's still the other 3 healers.
    (18)
    Last edited by Allegor; 11-27-2022 at 09:48 AM.
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  5. #5
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Allegor View Post
    It's a fact healers are badly designed, it's an opinion whether you like them or not
    People enjoy seeing "Cure 2, Insta cast Cure 2, OGCD Cure 2" or "Medica, Stronger Medica, Medica with Regens, Medica on Medica, Auto-Turret Medica" and think that's the pinnacle of innovation.

    That or they think a DoT every 30s, one or two OGCDs every so often and a costant barrage of nothing but rock throws is the pinnacle of damage and engagement
    (7)

  6. #6
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    554
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Striker44 View Post
    So, you have an opinion that you're trying to masquerade as a fact, people are telling you that it's an opinion and one they don't share, you've been banging your head against this wall for three expansions now, and you're still thinking it's everyone else that is the issue?
    This is a fact. Not an opinion.

    Take any non-HL fight (savage or ultimate... And again, some healers must be bored in savage); a player who is out of the trial phase of the game, and doesn't play healer once every three months; and a group where no one is doing huge shit, and you'll find yourself spamming 1 button for the majority of the fight.

    The question is: how can you argue that this isn't a problem? When healers in this game are intended to be more like hybrids than pure healers? That battles are organized, for us, into "heal windows" and "dps windows"? Which means that literally half of our gameplay is ignored?

    And again, I'm only focusing on the most obvious problem. Not on the healing itself, which also suffers from overly repetitive spells, and a lack of personality that becomes glaringly obvious. Nor do we talk about the mana, which is becoming... Useless, really. I find that the astro, in particular, hardly needs to check its mana anymore.
    (9)

  7. #7
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,428
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Merrigan View Post
    And again, I'm only focusing on the most obvious problem. Not on the healing itself, which also suffers from overly repetitive spells, and a lack of personality that becomes glaringly obvious. Nor do we talk about the mana, which is becoming... Useless, really. I find that the astro, in particular, hardly needs to check its mana anymore.
    The healing itself is also a large part of the problem. Why is it we have to go to frickin' Savage or Ultimate for our enjoyment in being able to heal? Why can't we actually have that enjoyment outside of it? Essentially every healer who doesn't DPS sits around with their ass on their hands while waiting what seems to be an eternity to heal something because the other players in your group are taking so little damage and healing themselves, even from large pulls! For reference, look at current endgame dungeons. They do not require a Healer to clear. I've seen it and done it myself. You break this trinity that you want to enforce SE if jobs can self-sustain to an extent on their own that Healers aren't needed. This has been the case since P1S and P2S as well, but an all Tank run this tier hasn't happened yet from my knowledge possibly because of the DPS and healing checks.

    On the side, AST hasn't had to worry about Mana since they added MP to Cards for the most part; but with Astrodyne in the mix as a personal set of buffs they practically have two versions of Lucent Dreaming for infinite MP. I can see why they use MP as a limiter though rather than useless as you say. I generally think the Piety stat is rather useless and they should not force Piety on us for it. They should instead make a baseline MP regen for the 10k we get and let it be that.
    (3)

  8. #8
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    554
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by HyperiusUltima View Post
    The healing itself is also a large part of the problem. Why is it we have to go to frickin' Savage or Ultimate for our enjoyment in being able to heal? Why can't we actually have that enjoyment outside of it? Essentially every healer who doesn't DPS sits around with their ass on their hands while waiting what seems to be an eternity to heal something because the other players in your group are taking so little damage and healing themselves, even from large pulls! For reference, look at current endgame dungeons. They do not require a Healer to clear. I've seen it and done it myself. You break this trinity that you want to enforce SE if jobs can self-sustain to an extent on their own that Healers aren't needed. This has been the case since P1S and P2S as well, but an all Tank run this tier hasn't happened yet from my knowledge possibly because of the DPS and healing checks.

    On the side, AST hasn't had to worry about Mana since they added MP to Cards for the most part; but with Astrodyne in the mix as a personal set of buffs they practically have two versions of Lucent Dreaming for infinite MP. I can see why they use MP as a limiter though rather than useless as you say. I generally think the Piety stat is rather useless and they should not force Piety on us for it. They should instead make a baseline MP regen for the 10k we get and let it be that.
    I definitely agree with that too. There are two possibilities, overall: increase the damage taken drastically, so that we have something to do and dps is only open to good healers. Or assume the hybrid aspect completely, but in the latter case we need to set up real dps combos that would put buffs/debuffs, fully exploit the other healer roles (esuna exists, let us use it), replace the shortcut that lucid dream has become with a combo, and so on.

    Ideally, we'd have both at the same time. But it's unlikely to happen.

    Edit: I just quickly checked the post on "you want more engaging content ? Go Ultimate". Instead of spreading myself all over the place, I'm just going to give one last shout out here.

    As long as there are people who will make the anxiety argument; as long as some people are able to tell you that the norm should be a long walk without any difficulty (never mind that this is what ultimately brings the most toxicity by allowing you to do instances without ever interacting with your group); as long as they assume that those who complain are only ultra-HL players who have only played healer since birth; and as long as there are people who confuse "the role needs a rework" with "I hate this game" (> "Go play WOW brrr"), we'll never get anywhere.
    (0)
    Last edited by Merrigan; 11-28-2022 at 06:51 PM.

  9. #9
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,022
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Why can’t people think of a better ‘gotcha’ moment… but anyway…

    Quote Originally Posted by Midareyukki View Post
    All I'm seeing in this thread are people taking the "111111111" comment far too literally to the point where I question both their reading comprehension and their level of maturity.
    Can we be anymore surprised? Poke their argument with a little bit of logic & it’ll crumble right away; it’s just the easiest response to deflect the grievances.
    (7)

  10. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    Why can’t people think of a better ‘gotcha’ moment… but anyway…



    Can we be anymore surprised? Poke their argument with a little bit of logic & it’ll crumble right away; it’s just the easiest response to deflect the grievances.
    It's also a pretty iron clad argument because no other job / role in the game suffers from that utter dumpster fire of a playstyle.

    No other job gets objectively worse gameplay the better they personally play.
    (7)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]