Quote Originally Posted by ty_taurus View Post
It also would just benefit from more tools in general, which moving the current very vanilla actions to much lower levels would open up room to. I think it would much healthier for WHM anyway to refresh its GCD healing library and make both generating and using lilies a bigger part of WHM's design.

One such concept I had that I think would work well is removing Regen and Medica II as they are and add a new lily spell that causes your next GCD heal--any GCD heal to also apply a 250 potency regen on single target heals, or a 150 potency regen on AoE heals. This prunes some of the GCD healing bloat WHM has (despite not actually being a bloated job), restores regens back to being a party of WHM's gameplay that it desires rather than tries to avoid, and creates a "healing combo" of sorts with buttons that actually interact, even if only lightly.
idk about that one, cos I remember week 1 Natural Alignment being scary enough that I'd Regen both purples and put up Medica 2 for good measure, this would take up all the lilies I had and leave none for the in between sections for stack/spread/fire/ice. I'd rather they just merge Cure 1 into 2 as an upgrade trait, and Medica 1 into 2 as an upgrade trait (just slap the HOT onto Med1's base potency) if they want to save button space. With Plenary and Rapture and Lilybell etc it feels like they're trying to make AST more the regen focused healer (it can place like 4 at once) and WHM into the 'burst healing but locked to GCD' healer. I know Regen is a classic white mage skill, but I think it's okay to have it as 'supplement' to the 'pump HP' skills. Most of the old games the WHM's job was not to be a Regen bot, but a Curaga bot