Quote Originally Posted by Mithron View Post
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You're all over the shop. The existence of raid buffs weren't responsible for any of these. Players have been complaining about job homogenization since Shadowbringers at the very minimum, and it comes down to the fact that unique advantages usually result in job imbalances. That and the fact that everyone wants what they don't have. The P8S nerf was because the dps check was just tighter than it was intended to be. Savage nerfs were actually fairly commonplace up until around Creator. If anything, I think we'll see a trend towards global mid-tier job buffs from here out as a soft nerf to help people clear fights more comfortably after some time has passed.

Before you start throwing out every complaint about the game that you've seen in General Discussion as of late ('two minute meta' is responsible for the player housing crisis, healer ennui, the G'raha burger scene, and the lack of Island Sanctuary customization, no doubt), stop and ask yourself if what you're putting out here is actually relevant to the existence of timed raid buffs in this game which have been a staple since 2014.