Quote Originally Posted by Archwizard View Post
No, what I want is for DRK not to feel like it's made of paper when I'm healing it outside of 70-80 content. The "huge buff" you praise on LD was a bandaid on the fact it put a Doom effect on you for 7 years and put the onus on your healer to keep you alive despite you popping a supposed invuln -- it brought it up to a level passable with others of its caliber, which rather emphasizes my point.
Two potential suggestions:
1.) Dark Mind mitigation gets split half-and-half (10% generic, 10% magical) to make it more applicable in turn of a 1% net nerf on magical damage mitigation
2.) Dark Dance being readded as a 1:1 physical counterpart to Dark Mind (60s CD, 10s duration, 20% physical mitigation)

Missionary being put in a lower level bracket will not make you any tankier as most mobs in the levelling dungeons tend to do the majority of their damage in physical, which my suggestion helps with. For anything with magical damage, DRK is beyond fine with Dark Mind alone. For group mitigation you still have Reprisal every minute.