What an incredibly and bizarrely hostile thread.
Some of ya'll need to get help.
What an incredibly and bizarrely hostile thread.
Some of ya'll need to get help.
Some of y'all need to learn to take a No for an answer.
I've seen people move the goalpost in this thread. Is it an EXP issue or is it just to have a Deep Dungeon? Make up your minds.
I've seen people ask why not have a deep dungeon and asking what the harm is. Were this about half the threads I'm invested in, the first answer anyone gives is "Dev time and resources". Done. And I already mentioned that this is going to kill another piece of content just to make this content thrive.
And then there's the disconnect between lv 70 people and lv 80 people, as some will prefer one thing over another.
But the worst for me is people ignoring the fact that the alternative already exists, they just don't want to go through it. And I'm sorry, but at that point people are just being obtuse, because there's no real reason to downgrade a piece of content just because the previous expansion didn't have it.
The answer is just a hard "no". If it won't come from us, it definitely will come from Yoshida.
People just want to be bitter and mad about something. They probably don't believe covid was a thing and instead believe SE was just lazy during ShB.Some of y'all need to learn to take a No for an answer.
I've seen people move the goalpost in this thread. Is it an EXP issue or is it just to have a Deep Dungeon? Make up your minds.
I've seen people ask why not have a deep dungeon and asking what the harm is. Were this about half the threads I'm invested in, the first answer anyone gives is "Dev time and resources". Done. And I already mentioned that this is going to kill another piece of content just to make this content thrive.
And then there's the disconnect between lv 70 people and lv 80 people, as some will prefer one thing over another.
But the worst for me is people ignoring the fact that the alternative already exists, they just don't want to go through it. And I'm sorry, but at that point people are just being obtuse, because there's no real reason to downgrade a piece of content just because the previous expansion didn't have it.
The answer is just a hard "no". If it won't come from us, it definitely will come from Yoshida.
It's funny and sad because we know this isn't going to happen.
I don't have a horse in this race.Some of y'all need to learn to take a No for an answer.
I've seen people move the goalpost in this thread. Is it an EXP issue or is it just to have a Deep Dungeon? Make up your minds.
I've seen people ask why not have a deep dungeon and asking what the harm is. Were this about half the threads I'm invested in, the first answer anyone gives is "Dev time and resources". Done. And I already mentioned that this is going to kill another piece of content just to make this content thrive.
And then there's the disconnect between lv 70 people and lv 80 people, as some will prefer one thing over another.
But the worst for me is people ignoring the fact that the alternative already exists, they just don't want to go through it. And I'm sorry, but at that point people are just being obtuse, because there's no real reason to downgrade a piece of content just because the previous expansion didn't have it.
The answer is just a hard "no". If it won't come from us, it definitely will come from Yoshida.
I just think it's painfully embarrassing how heated such a mundane thread is getting.
I'm ignoring Little Imp's bait for a sec and answer Shurri's little deranged moment just ahead.
First. Why do I have to point out ANYTHING about 4-man content?The OP's title alone was that. The actual post had more context, including asking why Eureka was left out to dry (e.g., why players couldn't just level without gaps through just Exploratory Missions if they so pleased).
It essentially comes down to, "Hey, would there be time enough through adjustments to HoH's ceiling or Othas's floor to allow one to level just through DD if they wanted? If so, I'd really like that. (Aside, might the same be done for Exploratory Missions)?"
Your responses since:Like... why? I get that you think Bozja would be risk at want to protect a favored content form here --though you've yet to point out how 4-man content that tends to be much less exp-efficient than it would somehow starve it of players, especially if you're right in that the two are identical content forms and only played for job-leveling... despite your preferring one over the other for reasons other than exp generation-- but how is that level of vitriol remotely necessary?
THE PURVIEW OF THIS THREAD IS ABOUT DEEP DUNGEONS AS A FORM TO QUICKLY LEVEL A JOB.
The entirety of my point was that despite the lack of a DD in SHB, we got the equivalent of such a content in Bozja.
The vitriol comes from me having to reiterate this about half a dozen times, other people coming into this thread and explain it to you half a dozen times, and you still not conceding jack all!
Talking to you truly feels like talking to a wall. A wall that moves the goalposts and adds bullshit details where they're not needed.
At no point did I mention 4-man content as a viable alternative to Deep Dungeons. Just that OP was looking for Deep Dungeons in the Shadowbringers tier, which doesn't exist, because they wanted a fast way to level up at that tier, which DOES exist. Hence why Yoshida likely won't scale down this incoming Deep Dungeon. Because what you're asking for is already there!
It's not "just" FATE farming. You do FATEs, yes, but are you seriously going to compare EXP yield from normal FATE farms vs what you get from Bozja?
And the fact that I wasn't the only one saying this, and the fact you still haven't grasped it, is what gets me irritated.
Because I'm NOT going to justify doing 4-mans, since that was never put into question! Not is it considered a viable option for DPS to run!
Do you understand now? Or are you truly so blind as to be on the fifth page of this and still not grasping it?
Then you wonder why I'm so upset at a "mundane thread" when the answer was given to you off the bat yet PEOPLE ARGUE WITH FACTS WITH TROLL LOGIC. Like, what the fuck! WHERE did 4 mans even get here???
POTD does that. And it's easily the most forgettable part of POTD.
Last edited by Midareyukki; 11-13-2022 at 03:11 PM.


This is really the more valid point than all the "you can get exp from other stuff" posts.
However..
I'd maybe still put forth a case that DD could maybe stand to cover more than a 10 level range, either forwards or backwards, simply to allow room for cases like Bozja, when they just can't or won't add a new DD for a given expansion. If Bozja can cover a wider range, not really seeing why any DD couldn't do the same. For that matter, if Bozja can sync players to (at the time) cap, can't see why they couldn't design DD similarly and skip all the boring leveling parts.
That said, I ain't really got any piece of this argument. I've barely touched the DD we've got, myself. And, truthfully, completely fine with having sorta alternating content. I think it'd probably be perfectly fine to see them swap DD and EM or whatever else with each expansion. Much the same way I'm glad to see relic weapons divorced of the specially instanced content this go round. Is probably healthy for the game to have that variety.
Bozja is scaling going forward into the next expansion level set and doesn't make other content irrelevant. Making a DD for an expansion scale back into the previous expansion does the opposite. Simple as that. Plus the whole having to level through 71-80 AGAIN for people who want to do the DD for the content's sake and not for leveling, that doesn't sound even remotely fun.This is really the more valid point than all the "you can get exp from other stuff" posts.
However..
I'd maybe still put forth a case that DD could maybe stand to cover more than a 10 level range, either forwards or backwards, simply to allow room for cases like Bozja, when they just can't or won't add a new DD for a given expansion. If Bozja can cover a wider range, not really seeing why any DD couldn't do the same. For that matter, if Bozja can sync players to (at the time) cap, can't see why they couldn't design DD similarly and skip all the boring leveling parts.
That said, I ain't really got any piece of this argument. I've barely touched the DD we've got, myself. And, truthfully, completely fine with having sorta alternating content. I think it'd probably be perfectly fine to see them swap DD and EM or whatever else with each expansion. Much the same way I'm glad to see relic weapons divorced of the specially instanced content this go round. Is probably healthy for the game to have that variety.
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