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  1. #1
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,529
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rithy255 View Post
    PLD Drift: They could have just given PLD a Job trait that would synch spell speed with skill speed, this way you wouldn't drift (I'm pretty sure anyway), Theirs also other ways to make current PLD fit under 60/120 windows without completely reworking the Job, So I don't really find the "drift issue" worthy enough of reworking the job, Down time drift might be a Issue with PLD, but I personally found recovery from down time pretty fun myself, thinking on the spot to accommodate your rotation is nice, theirs ways of recovering on PLD.
    I worked this out ages ago, but PLD needs ~8% GCD reduction (from base) to fit everything into a 60 second rotation.
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  2. #2
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,910
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mikey_R View Post
    I worked this out ages ago, but PLD needs ~8% GCD reduction (from base) to fit everything into a 60 second rotation.
    I'm sure they could find a way to fit it into 60 seconds without completely reworking it, is the main point to be fair I'm no numbers or gcd expert (I think that spell speed is a issue, or plays apart into pld drift).

    To be fair it might be easier copying another tank and just going with that but I don't really find that a good solution as PLD's actually got a very different and good rotation, the issue is how it synchs up with other buffs.
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