When the ceiling makes it difficult to operate in tandem with a group due to Atonement drifting, that’s when we ask the question: Should PLD have 2 60s Burst Windows?One minute of 1 2 3 is not fun.
It's great to have little things to think about and it's not much.
PLD was very fun to learn, it's a 60s job but with an interesting filler rotation.
Yes it can have a high skill ceiling due to FoF windows but is it bad to have a high skill ceiling?
We don't have to play a job perfectly, just need to be good enough at it.
Dropping a stack of Sword Oath every minute is whatever, anyone complaining about that, it feels like they're looking for issues, you play the job enough you don't even think about it, and besides, last expansion it was Holy Spirit, this expansion it's Atonement, was never complained about then. Thing is, it depends on your situation in regards to dropping the Atonement, if you're in casual content where buff alignment doesn't matter or buff alignment is all over the place, no need to drop a stack unless you need to, to align with a fight's mechanics for example.
And trying to ask "should PLD having 2 burst windows?" it doesn't come off as any deep thought.
I wouldn't call Fight or Flight "burst" either, since physical potency was neutered in comparative strength versus it's magic phase at present, when compared with PLD's Shadowbringers iteration. Having two Buff windows to manage is actually what makes a lot of PLD players enjoy the job, because it does keep the job more engaging that spamming 1-2-3. Like seriously if people don't like managing two buffs on PLD, there is literally other more braindead tanks that can be played.
But hey come January, the last of any semblance of an engaging rotation left in the game, will probably be in the graveyard with PLDs rework.
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