Quote Originally Posted by Aurida View Post
Sorry, am I understanding you correctly in that you are automatically writing off the deep dungeon as 'bad content' because the lore of why it exists is Allagan-based? You don't want to play this portion of the game because of the lore explanation for why it exists?
Have you seen their other threads? They complained about Zero the day we met her. This complaint is right in line. Even some of the content he's complained about is getting updates to them like the devs said they would. Though the new deep dungeon is just one of a few things we're getting in this patch he won't like and I'm shocked he hasn't made a thread complaining about the crafting tribe yet just because it deals with the Loloprits which he loathes. I guess he could also be angry that one of his assumptions is wrong. As he was one of the few who didn't think we'd touch back in on Garlemald in post 6.0 stuff even though the Twins going there was a dangling thread. Course he probably hates that just due to not having a long enough time away from characters he loathes.

On topic I don't know how I feel about it having yet another connection to Allag. As it's what we ended up having with Heaven on High. I will be interested in seeing how much of the original scrapped Eureka idea we will be getting and who we will be dealing with. As the Crystal Tower's basement was supposed to be what Nero's wrist bobble was to be picking up on. I wonder how many floors it will have and if anything like the animal helpers will be returning or not. As I remember them being hit or miss since they didn't seem to give you much of a boost.