You're never going to get an entire community to agree on anything, and SE doesn't recognize "majority rules" under the ToS. If one individual within the community feels differently, the community cannot force that individual to conform to the community standard.
When it comes to early pulls, the community has a tool at its disposal that it doesn't consistently utilize: Self-restraint. It can stop cooperating with and assisting the early puller by getting one hit in for credit then backing away just out of range (but not so far that it has a chance to reset the mark). An early puller isn't going to kill an S rank instantly by themselves.
It's going to take a couple of minutes even for ARR.
By continuing to attack, the community is basically agreeing with the early puller - wait times at the mark aren't what the community actually wants. They want to kill and be gone as fast as possible. In which case, why make a fuss?
As for JP coming together on something, that's a different culture from NA and EU. It's naïve to think that every community is going to adopt the same set of rules.
Let's ban Faloop while we're at it with the "early release" that's only known to the privileged few to ensure they have time to arrive while the rest of the Faloop community has to take its chances once the "public release" is announced and the "early release" players start to relay. After all, that's yet another third party app.
The community can be absolutely idiotic at times with "it's okay to use the third party tool I'm using but not the one that others use".
Or the community can learn to work together. That's what we're trying to do on Dynamis. We're trying to make sure all the community is in the loop whether they use Centurio or Faloop or neither for that matter. But it's still not going to be possible to make certain that everyone who wants to attend a S rank is going to make it. Players need to learn that sometimes they're just going to miss out and that's part of the game.
Being blacklisted doesn't stop anyone from participating or early pulling or getting credit. All the blacklist does is ensure that player will never change their mind and come around to seeing things from the community point of view.
People forget that we had the same problems even before world visit. Because we were limited to only what would spawn on our own worlds, more players would show up to make certain they didn't miss out on their only chance to kill the mark for the next 6 hours or next 4 days.
They also forget that world populations were only about half of what they are now. NA worlds are massively overcrowded compared to what we had back in Stormblood.



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