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  1. #21
    Player
    EnigmaticDodo's Avatar
    Join Date
    Jan 2019
    Posts
    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51
    I hope that Island Sanctuary was a test run for permanent player housing. I mean, everyone gets an instance right? As far as I understand, it doesn't demolish if you don't visit your island, no?

    Honestly, Housing, when Auto-Demo is enabled, I feel is just for maintaining Subs.
    (3)

  2. #22
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Hoaxtopher View Post
    I'm no game developer but I imagine more complexity and customization does come with some sort of cost to system recourses.
    It does and Yoshi's hinted at that, when responding to comments on Island Sanctuary. There's a limit to how much custom data can be rendered before the user starts to have issues. This is why everyone's Island is very static, as well as being mostly closed off from the rest of the island. Go on a hunt train, turn up your settings and you'll start to see the same result.

    EQ2's housing has a limit of about 900, which they effectively doubled by creating very simple building block items with very basic textures. It was a nightmare walking through some guild halls where people dumped as much as they could in the front courtyard. Animated items and pets were the worst culprits.

    Getting back to XIV, the problem is that housing wasn't even intended for private ownership. It was intended for FCs. They've been stuck with the original layout since. This whole indoor / outdoor layout isn't something that can just be converted into some other kind of instanced housing. Players would likely lose something in any kind of process and I think we're up to half a million that would be affected.
    (0)

  3. #23
    Player
    PirateRyanG's Avatar
    Join Date
    Sep 2022
    Posts
    389
    Character
    Aserana Swian
    World
    Odin
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by FireMage View Post
    You're a troll, you deserve to have people be combative towards you. You are making a bad faith comparison, and I am calling you out on it



    https://mmo-population.com/r/lotro#:...20subscribers.

    Lying as per usual
    MMO population is not a resource for actual MMO stats at all. It uses data from activity on social media, etc and then takes a guess. MMO Population says that this is what they do. Again, this is you showing that you are there to start an argument, not to do any legitimate research into anything.

    But, even if you took that fake data, the figures I gave still weren't far off (I said 85,000). As far as I can remember, the last announced stats was around the 80,000+ monthly active mark.

    The Lord of the Rings Online is estimated to have 54,381 players per day this month.

    But, I bet nobody is going to bother checking your link, are they? To not only show that my stats are pretty close to what the link says, but that MMO Population is just guess work (which they admit)
    (7)

  4. #24
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by PirateRyanG View Post
    MMO population is not a resource for actual MMO stats at all. It uses data from activity on social media, etc and then takes a guess. MMO Population says that this is what they do. Again, this is you showing that you are there to start an argument, not to do any legitimate research into anything.

    But, even if you took that fake data, the figures I gave still weren't far off (I said 85,000). As far as I can remember, the last announced stats was around the 80,000+ monthly active mark.

    The Lord of the Rings Online is estimated to have 54,381 players per day this month.

    But, I bet nobody is going to bother checking your link, are they? To not only show that my stats are pretty close to what the link says, but that MMO Population is just guess work (which they admit)
    Your stats are purely hearsay, provide a source or be quiet, troll. Also image trying to pass of a difference of 30+% as close. You really can't get your facts straight can you, though it's not like you had any to begin with
    (1)

  5. #25
    Player
    PirateRyanG's Avatar
    Join Date
    Sep 2022
    Posts
    389
    Character
    Aserana Swian
    World
    Odin
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by FireMage View Post
    Your stats are purely hearsay, provide a source or be quiet, troll. Also image trying to pass of a difference of 30+% as close. You really can't get your facts straight can you, though it's not like you had any to begin with
    EG7 are the investors behind LOTRO.

    December 2020 MAU was 100,000 players. 40% were VIP:

    https://www.reddit.com/r/lotro/comme...isual_upgrade/

    LOTRO didn't have a 50% player drop in the span of 2 years. That would be unsustainable. You would see mass layoffs. Plus, what would actually cause a subscriber drop that heavy in a game that has been around for 15 years? Nothing. The game is still releasing paid expansions...
    (7)
    Last edited by PirateRyanG; 11-05-2022 at 11:26 PM.

  6. #26
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by PirateRyanG View Post
    EG7 are the investors behind LOTRO.

    December 2020 MAU was 100,000 players. 40% were VIP:

    https://www.reddit.com/r/lotro/comme...isual_upgrade/

    LOTRO didn't have a 50% player drop in the span of 2 years. That would be unsustainable. You would see mass layoffs. Plus, what would actually cause a subscriber drop that heavy in a game that has been around for 15 years? Nothing. The game is still releasing paid expansions...
    So nothing remotely close to recent...come on surely you have better material? Even XIV has massive dropoffs. Find something recent or get lost
    (1)

  7. #27
    Player
    PirateRyanG's Avatar
    Join Date
    Sep 2022
    Posts
    389
    Character
    Aserana Swian
    World
    Odin
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by FireMage View Post
    So nothing remotely close to recent...come on surely you have better material? Even XIV has massive dropoffs. Find something recent or get lost
    December 2020 is very recent considering this is an old MMO where player churn wouldn't be anywhere near what it would be at the start. A game this age just doesn't magically lose a whopping number of players. We know that the game isn't losing a whopping number of players because they are still investing in paid expansions. If they lose 50% of players in 2-years, the company would be winding up. Not releasing regular updates and expansions, with a console version planned.

    Again, you are making completely nonsensical arguments because you loathe being wrong.

    But, if you really care, the player base is probably on the rise. April 2022 was the highest the player count for LOTRO had hit in 10 years on Steam. Since most players are away from Steam, we can also assume that the number rose there too. Here:

    https://www.gamespot.com/articles/lo.../1100-6502802/

    So, my 86,000 or something may actually be a bit on the lower side of things, since the game has gained players since that 100,000 count.

    (and now I bet you are gonna say something like "BUT MOST PEOPLE USE STEAM") but that isn't the case with games like this. Same with Guild Wars 2. The player count on Steam is much lower than the real count (as with FF14 too).
    (7)

  8. #28
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Zebraoracle View Post
    ... I'm not sure who to root for here...
    Not FireMage. They seem mentally ill...
    (10)

  9. #29
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by PirateRyanG View Post
    December 2020 is very recent considering this is an old MMO where player churn wouldn't be anywhere near what it would be at the start. A game this age just doesn't magically lose a whopping number of players. We know that the game isn't losing a whopping number of players because they are still investing in paid expansions. If they lose 50% of players in 2-years, the company would be winding up. Not releasing regular updates and expansions, with a console version planned.

    Again, you are making completely nonsensical arguments because you loathe being wrong.

    But, if you really care, the player base is probably on the rise. April 2022 was the highest the player count for LOTRO had hit in 10 years on Steam. Since most players are away from Steam, we can also assume that the number rose there too. Here:

    https://www.gamespot.com/articles/lo.../1100-6502802/

    So, my 86,000 or something may actually be a bit on the lower side of things, since the game has gained players since that 100,000 count.

    (and now I bet you are gonna say something like "BUT MOST PEOPLE USE STEAM") but that isn't the case with games like this. Same with Guild Wars 2. The player count on Steam is much lower than the real count (as with FF14 too).
    I love how you think this is evidence yet the SteamDB itself shows a heavy drop off from the time of that article. It's so sad that you're still trying to compare XIV to an even older game with far less housing customization options and playerbase. Seriously just delete your account as this point
    (0)

  10. #30
    Player
    PirateRyanG's Avatar
    Join Date
    Sep 2022
    Posts
    389
    Character
    Aserana Swian
    World
    Odin
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by FireMage View Post
    I love how you think this is evidence yet the SteamDB itself shows a heavy drop off from the time of that article. It's so sad that you're still trying to compare XIV to an even older game with far less housing customization options and playerbase. Seriously just delete your account as this point
    See.

    No point interacting with you.

    Because, no. Steam stats don't show a heavy drop-off point.

    Highest Steam player count was in May 2022. This hit 1,320 average active players on Steam. This was up on March 2022 count of 767.

    Average players now is 1,139, a drop of 180.

    The game gained more average players than it lost.

    Source. Steam:

    https://steamcharts.com/app/212500
    (7)

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