


The more I play PLD, the more I like the job.
The only reason I'm not playing it at the moment is because of its defensive cooldowns.
I'm now hoping they go with more jobs like PLD. It's not exactly complex but more engaging compared to other jobs. This is exactly what I want in XIV jobs, engaging rotations.
It's a very fun job that suffers a lot from downtime and the overpowered state of 2 mins burst.


Let's not discuss the "change 18 jobs rather than changing mine" side of things, and focus on why the 2 minutes meta is good for the game.
A party that has its bursts aligned provides the boss designers with a map of how and when the party, however they may be formed, will burst. Therefore, they can plan to have specific mechanics in off times or in burst times, depending if they want it to be hard or not, impose some solutions, or drive the players to be creative. It also emphases a lot the synergy inside a team, as 8 good players that don't burst at the same time will have a significantly inferior dps than 8 mediocre players that synchronize. That in itself is a pretty good reason to have those burst windows.
I'm a main PLD, have been for years, with the occasional WAR in SB. I really like playing PLD, it's the funnier it's been for the entirety of the game's life. But the thing is : it doesn't fit with the meta, and that makes it a badly designed job. Will they gut it ? Probably. But if it enables me to be more efficient for my static while letting me play PLD, with its aesthetic and core identity (more CDs, a mix of physical and magical attacks), it's good news.
Changing 18 jobs is better when all 18 jobs are saying the same thing: "We don't like two minute burst meta." The root cause of the problem is not that PLD isn't fun to play because it doesn't fit into the two minute burst meta. The root cause is that the two minute burst meta is not fun to play.


Never said PLD wasn't fun to play, I said precisely the opposite of that, that I like PLD deerly right now.Changing 18 jobs is better when all 18 jobs are saying the same thing: "We don't like two minute burst meta." The root cause of the problem is not that PLD isn't fun to play because it doesn't fit into the two minute burst meta. The root cause is that the two minute burst meta is not fun to play.
But then again, I never saw anyone, outside those forums, that said the two minutes meta is inherently bad, rather the opposite really.
I understand, and agree, PLD is harder and more interesting than WAR and DRK, but GNB is harder than PLD, and there are lots of jobs that are harder to optimize than PLD, if you count DPSs. All of those follow the 2 minute rotation, so really, let's not worry too much beforehand.



I seen plenty of it in a few sources. Most people who either don't care one way or the other aren't going to give criticism on it.Never said PLD wasn't fun to play, I said precisely the opposite of that, that I like PLD deerly right now.
But then again, I never saw anyone, outside those forums, that said the two minutes meta is inherently bad, rather the opposite really.
I understand, and agree, PLD is harder and more interesting than WAR and DRK, but GNB is harder than PLD, and there are lots of jobs that are harder to optimize than PLD, if you count DPSs. All of those follow the 2 minute rotation, so really, let's not worry too much beforehand.
As someone who has seen my dedicated main get slaughtered into a 'busier-burst' clone of another job, the tank role in general get so simplified to the point a half-dead goldfish could probably do it successfully. I am plenty worried that Paladin will just become Warrior 3.0. It already has the 5 stacks of requeiscat and 3 stacks of sword oath for atonement before this rework to begin with. GNB feels great, and it's really my only source of hope that they can make it feel great in the current iteration of gameplay
I agree there are things about Paladin that do need to be changed, because they are rather blatant (cursed openers to optimize FoF and that; and I'm not personally a fan of atonement in general) but the concern will keep being there until I actually get to see what they show. Whether it either turns into relief or disappointment
Last edited by Zairava; 11-16-2022 at 07:31 AM.
I hear it constantly in these forums, in game, in Novice Network, in FC chat, during fights, on podcasts, on YouTube, on Twitch, from day 1 Savage prog/Ultimate raiders... it's pretty unanimous that most people don't like it.
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