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  1. #501
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ransu View Post
    You've been proven wrong a dozen times over. People are just mocking you at this point.
    Citation required. If you don't provide proof you're lying. Go fetch
    (0)

  2. #502
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by FireMage View Post
    Citation required. If you don't provide proof you're lying. Go fetch
    Quote Originally Posted by FireMage View Post
    You can't prove something that isn't true
    I just did provide a proof, if you filter all information you do not wish to learn, it's your problem.

    So far everyone agrees that difficulty is subjective and balancing around it is a terrible idea.
    I'd say it's your turn to provide a proof to disproove difficulty is subjective.

    I'm eager to read your answer.
    (3)

  3. #503
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by CKNovel View Post
    I just did provide a proof, if you filter all information you do not wish to learn, it's your problem.

    So far everyone agrees that difficulty is subjective and balancing around it is a terrible idea.
    I'd say it's your turn to provide a proof to disproove difficulty is subjective.

    I'm eager to read your answer.
    I already have. Do I need to repeat running vs walking? Balancing around difficulty is proper balance. Just straight up fact
    (0)

  4. #504
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    how have the buffs been sofar? does it solve the ranged "damage taxes" enough? (by how much?)
    (0)

  5. #505
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    DPS taxes should only be realistically based on their damage buffs to the party and perhaps the role they play. Sub roles like OP said. I guess the problem with MCH being selfish is that the gap between Phys. Ranged and BLM/SAM is pretty wide that seeing MCH do closer to their dmg is problematic, even if that's all they bring.

    I think the tax issue really lies in how they calculate raid buffs vs selfish dmg. Back in SB, being selfish was bad, bring the rDPS and more. This is why DRG and NIN were up there.

    Things changed and now selfish dps is on par and/or better.

    No I don't think utility should be a reason to tax. SMN and RDM having rez doesn't mean anything past prog and the occasional death.

    But IMO, they need to expand more on the combat that they've slowly striped away. Aggro management is gone, debuffs are a joke that's either insta death, one button cleansed or just a fight mechanic.
    (0)

  6. #506
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by elioaiko View Post
    DPS taxes should only be realistically based on their damage buffs to the party and perhaps the role they play. Sub roles like OP said. I guess the problem with MCH being selfish is that the gap between Phys. Ranged and BLM/SAM is pretty wide that seeing MCH do closer to their dmg is problematic, even if that's all they bring.

    I think the tax issue really lies in how they calculate raid buffs vs selfish dmg. Back in SB, being selfish was bad, bring the rDPS and more. This is why DRG and NIN were up there.

    Things changed and now selfish dps is on par and/or better.

    No I don't think utility should be a reason to tax. SMN and RDM having rez doesn't mean anything past prog and the occasional death.

    But IMO, they need to expand more on the combat that they've slowly striped away. Aggro management is gone, debuffs are a joke that's either insta death, one button cleansed or just a fight mechanic.
    Aggro management was out of the hands of tanks who were penalized for garbage players that couldn't use aggro CDs. And welcome to how debuffs have been for longer than you've played the game
    (0)

  7. #507
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by FireMage View Post
    I already have. Do I need to repeat running vs walking? Balancing around difficulty is proper balance. Just straight up fact
    And we already counter argued about that walking/running.
    I believe we don't need to repeat ourselves either?
    (0)

  8. #508
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by CKNovel View Post
    And we already counter argued about that walking/running.
    I believe we don't need to repeat ourselves either?
    Saying you did, is not actually doing so
    (0)

  9. #509
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by FireMage View Post
    I already have. Do I need to repeat running vs walking? Balancing around difficulty is proper balance. Just straight up fact
    Quote Originally Posted by FireMage View Post
    Saying you did, is not actually doing so
    I fully agree.
    Now let's apply it to everyone, including you.
    (0)

  10. #510
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Shiroe View Post
    how have the buffs been sofar? does it solve the ranged "damage taxes" enough? (by how much?)
    SMN P7S reclear log

    Definitely an improvement. I'm 500 DPS behind at 97th percentile versus 96th percentile. This also doesn't factor this group did not adjust rebuffs to be 1/3/5/7/9 so I desynced with buffs pass 6 minutes and I foolishly rushed my Ifrit which caused me to cast 2 extra Ruin III.

    I'm still not super happy because there's still a significant 6% to 8% DPS difference between ranged & casters versus melee (with the exception of Black Mage of course because raise tax = 6% to 8% otherwise casters would be up there I guess). I don't feel they've been genuinely honest with us and they simply wrote a text and copy pasted it to every jobs they've increased potencies. They also used that excuse to buff Black Mage which they did need a buff but also completely avoids the ranged tax compared to everybody else which is madness. If anything, they should be around caster/ranged DPS level according to what they told us but that is simply not true.

    Like, if the goal was to adjust the damage difference between melees and caster+ranged; I guess we'll have proper balance in 1 or 2 buffs. Personally, gameplay of Summoner is a huge issue and it's not gonna get fixed. I made my peace with it, I'd rather play boring no brain Red Mage over boring no flexibility no brain Summoner. Might be time to unsub and take a break also.

    Faithful to SE, Machinist is still undesirable because it will never deal competitive DPS to Black Mage and Samurai and since Bard & Dancer has really high offensive support, they'll simply scale higher on the next tier making Machinist behind and have them get a buff to catch up when it doesn't matter.
    (1)
    Last edited by Aikaal; 11-03-2022 at 09:47 PM.

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