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  1. #11
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    It's for the same reason people buy Ultimate clears; Wealth is a flex. It lets you pose as a benefactor to people and do things to feed your ego. A lot of people that buy gil constantly give it out, or buy things for people to force them into weird transactional relationships. I've known people like this over the years.

    As for what they spend it on, look no further than the new Criterion mount. Hundreds of players are irrationally shelling out anywhere from 50-150mil for an ugly mount, and I guarantee a lot of the money moving around is tainted.
    (9)

  2. #12
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,313
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Avoidy View Post
    Yup, agreed. Seems like the most blatantly obvious solution. Stop "banning" bots who'll just come back tomorrow and easily recoup their losses with cheats, and instead ban people who can't easily replace what they've lost because you just nuked their main.
    I've quite literally seen a series of bots with matching glam to fit the theme of Nier automata for an FC called YorHa on my server.

    They've been doing this shit for over a year now and Square Enix does not care. I've even reported it with screenshots yet I still see them around frequently.
    (2)

  3. #13
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Oizen View Post
    I've quite literally seen a series of bots with matching glam to fit the theme of Nier automata for an FC called YorHa on my server.

    They've been doing this shit for over a year now and Square Enix does not care. I've even reported it with screenshots yet I still see them around frequently.
    does it ever occur to you that even though these bots can be banned more still come?
    (0)

  4. #14
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,313
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    does it ever occur to you that even though these bots can be banned more still come?
    Might stop if the leader of said FC was banned, or at the very least the player in said FC mushing them around with peloton
    (1)

  5. #15
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Oizen View Post
    Might stop if the leader of said FC was banned, or at the very least the player in said FC mushing them around with peloton
    Then I trust you relayed that information to the GMs with proof of their ne'er do welling to you and the community properly.
    (0)

  6. #16
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Then I trust you relayed that information to the GMs with proof of their ne'er do welling to you and the community properly.
    Players have tried giving detailed reports for years on bot sightings and LITERALLY NOTHING GETS DONE with reported bots being recognized in the open to this day so kindly stay out of the discussions if you're just gonna show up to make sarcastic remarks to shill for the billionaire company.
    (21)

  7. #17
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    What kills me is that SE is more than capable of tracking down buyers and banning them. Look at the lottery fiasco. While it was a fiasco... it also showed that SE could really parse data across multiple server mechanisms (the lottery module, housing module, etc) and recreate what happened to then make it right in the end. If they are able to handle reverse engineering that whole mess but can't do something simple like tracing gil transfers between RMT and buyers?

    I'll say it right now - if there were actions I could take in game that would get me banned, that would be enough of a deterrent to make me not throw away years of time spent on my character for ill-gotten gains.

    Reminds me of some exploit in FFXI in some raid zone. There was some way to multiple drops or something like that. It was clearly an exploit. The players were warned not to do it and then the ban stick came out and destroyed many end-game raiders with wanton destruction. Go after the players and stop the RMT.
    (2)

  8. #18
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Rolder50 View Post
    I'm not too sure on the crafted front either. Crafted gear these days isn't that expensive so long as you give it a week or two to calm down. If you're in some kind of world first raid group and need that day 1 gear, you'll have a dedicated crafter or five on the team anyway.
    I've seen enough gripes about the pricing to think otherwise. It's not the crafters' fault though. It's not quick and easy to do all that. I know from experience.

    There are people out there and even on this forum that are still doing without because of pricing. Imagine how many more are just thinking about spending a little extra cash. They probably have a bunch of extra retainers as well because they don't know how to approach their inventory.

    Quote Originally Posted by dspguy View Post
    What kills me is that SE is more than capable of tracking down buyers and banning them. Look at the lottery fiasco. While it was a fiasco... it also showed that SE could really parse data across multiple server mechanisms (the lottery module, housing module, etc) and recreate what happened to then make it right in the end. If they are able to handle reverse engineering that whole mess but can't do something simple like tracing gil transfers between RMT and buyers?

    I'll say it right now - if there were actions I could take in game that would get me banned, that would be enough of a deterrent to make me not throw away years of time spent on my character for ill-gotten gains.

    Reminds me of some exploit in FFXI in some raid zone. There was some way to multiple drops or something like that. It was clearly an exploit. The players were warned not to do it and then the ban stick came out and destroyed many end-game raiders with wanton destruction. Go after the players and stop the RMT.
    It's really not that simple and beyond their scope. (to whom it may concern: please slap yourself if you even thinking of saying "small indie company" in response to this.) A lot of people trade money whether they're passing it to alts or handing out prizes. The only clue might be in the name of the character, but even that can be a problem as many people get their accounts hijacked.
    (1)
    Last edited by Deveryn; 10-26-2022 at 06:43 AM.

  9. #19
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Oizen View Post
    Might stop if the leader of said FC was banned, or at the very least the player in said FC mushing them around with peloton
    Would the said players lose anything meaningful if they lost their accounts, or are they just using disposable accounts to show off? If they're just disposable accounts, they may end up making new accounts to start over.

    Some people have so much money they don't care if they waste it. Ultimately, account bans aren't going to stop that type of player unless they've managed to obtain something extremely rare on their account that they're unlikely to obtain again just by spending money.

    Most players aren't in that position. They might have use RMT to purchase something the first time but take it away and they probably won't want to take the risk a second time.

    Quote Originally Posted by Deveryn View Post
    I've seen enough gripes about the pricing to think otherwise. It's not the crafters' fault though. It's not quick and easy to do all that. I know from experience.

    There are people out there and even on this forum that are still doing without because of pricing. Imagine how many more are just thinking about spending a little extra cash. They probably have a bunch of extra retainers as well because they don't know how to approach their inventory.



    It's really not that simple and beyond their scope. (to whom it may concern: please slap yourself if you even thinking of saying "small indie company" in response to this.) A lot of people trade money whether they're passing it to alts or handing out prizes. The only clue might be in the name of the character, but even that can be a problem as many people get their accounts hijacked.
    A lot of the price is in what other players are charging for the tomestone crafting material. Crafters don't control those prices - the players with tomestones do.

    As an example, the marketboard prices on my server for the tomestone materials jumped from an average of 3k gil each to 12k gil each last week as players started using the tomestones to get their first stage relics instead of buying crafting materials to sell. The cost of those materials along with all the rest of the materials needed ends up passed on to the buyer. Weapons and chest pieces need 10 of the tomestone materials so that's already about 90k more it's going to cost the crafter to make the item.

    That becomes another factor in the demand for RMT services - what players are charging for the items they want to sell. When players are setting prices too high, a lot of the buyers turn to RMT to be able to afford those items. RMT sells the gil to the buyer, infusing more gil into server economies via both bot farming and taking gil off compromised accounts that may have been sitting unused for a while. Because there's more gil, sellers feel safe increasing their own prices so they get richer. And the cycle begins again as more players decide they must turn to RMT.

    The cycle exists because there is no penalty for buying from RMT. If there was a meaningful penalty, few players would turn to RMT and the amount of gil entering the game economy wouldn't increase as swiftly. Because players would have less gil, they wouldn't be willing to pay as much. Crafters would start lowering their prices sooner to make the sale because the players able to afford the original prices would already have what they want.

    It's one reason why I have no problem undercutting by large amounts or even crashing markets on some items despite other sellers sometimes attacking me for doing so. I'm bringing prices back down into a reasonable range. It leaves players with more gil to spend to buy the other things they want from other sellers, reducing pressure to resort to RMT to get the things they want.

    But still the core problem ultimately lies with those willing to buy from RMT for instant gratification instead of putting effort into earning the things they want, whether that is doing the content that rewards the item via their own efforts or earning the gil through legitimate game play to buy it.
    (2)
    Last edited by Jojoya; 10-26-2022 at 07:14 AM.

  10. #20
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,475
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by dspguy View Post
    What kills me is that SE is more than capable of tracking down buyers and banning them. Look at the lottery fiasco. While it was a fiasco... it also showed that SE could really parse data across multiple server mechanisms (the lottery module, housing module, etc) and recreate what happened to then make it right in the end. If they are able to handle reverse engineering that whole mess but can't do something simple like tracing gil transfers between RMT and buyers?
    SE has literally taken dirty money away before in XIV, back in early ARR. So they've demonstrated the fact they've been able to do this forever.
    The great Salvage bans on XI was something to be feared, and I'm just hoping it happens again soon in XIV.
    (6)

    http://king.canadane.com

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