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  1. #81
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    427
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Kes13a View Post
    maybe you should apply for a job there.
    While that person can apply for a job, you should be fired for being too obvious SE White Knight
    (6)

  2. #82
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by aveyond-dreams View Post
    I have excellent news for you. The rewards from these dungeons like the Noir set can be bought on the marketboard. If you have a spare 600k gil, you'll have the coat in no time at all.
    But I don't really want the rewards. I mean I do, but I want to do the dungeons themselves.
    (4)

  3. #83
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by R041 View Post
    Do people forget we actively pay a sub with these weird talking points? Or that there are massive time gated systems that mean we need to stay subbed, or to keep our housing?
    People get excited for new systems coming out to help pad the in-between, but when it's a big let down we're often told "You're not actually supposed to play the game, Yoshi even said so."

    The most rewarding thing for me to do right now is to sit at a Summoning Bell to AFK do Ventures and craft, because over the years I just see us culling things down even further until there's nothing left to do other than a 2 day gimmick released every 6 months, and MSQ once every few years.

    FFXIV doesn't need to be a main game, I just want it to at least be a game.
    It is a game. Whether it's a main game or not is up to the player.

    What "massive time gated system" are there that are keeping you subbed against your will?

    You don't have to maintain a constant sub to keep your housing even when demolition is active. Right now you don't have to be subbed at all with demolition suspended since December of last year and likely to continue to be suspended until the additional new EU and NA worlds are added next year (not to mention the new wards they said they're making plans to add).

    If you're not enjoying the content or the rewards, why are you logging in?
    (7)

  4. #84
    Player
    magitekLuna's Avatar
    Join Date
    Jun 2022
    Posts
    376
    Character
    Samsara Lunalight
    World
    Moogle
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Alleo View Post
    And what does it matter to you if people choose to play it solo? Are you afraid that suddenly everyone will do it that way? (Npcs are still slower and way more punishing than a good player run) And if somehow many play it that way, than these probably would not have done much group content anyway.

    The solo part is a great way for more people to enjoy this game. I never started WoW years back because I did not like the thought of doing it with people I dont know. I hated having to do dungeons when I started FF14. And I was so glad when we got the NPCs. If we did not have these NPCs to run dungeons with us I simply would have done the story dungeons once and played more gathering and crafting. (Or found some people in other FCs that I know to run it with me)

    So in the end you have two easy solutions: Go find a group yourself with the group finder and do it with them. Or find a active FC that will run these things with you. Having a static is often needed if you want to do the harder content.

    And eventhough I prefer the solo playstyle I still found friends in this game. One I would even count as a best friend. He too is more of a solo player. Yet we both know enough other people which in turn know people or have big FC behind them that we could run stuff in groups. We do it for palace right now. We run it either as a duo or a trio. So if there is a will there is way.
    The problem in it as I see it , is that yoshi will make even more content made for this solo play and by that being more easy.take the dungeons (normal ones) we got in 6.x, some if the more easy ever. Same go for trials and raids.its to the point less people do that way faster that in the past.
    (1)
    Last edited by magitekLuna; 10-24-2022 at 12:59 PM.

  5. #85
    Player
    magitekLuna's Avatar
    Join Date
    Jun 2022
    Posts
    376
    Character
    Samsara Lunalight
    World
    Moogle
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by NekoMataMata View Post
    I haven't really had time to run them yet and I'm worried that by the time I do get time I won't have anyone to run them with at this rate...
    Ye that's the problem. Even now most people I see stoped doin them.as even some one as slow taking it as me did get all he wants there.
    (2)

  6. #86
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jojoya View Post
    If you're not enjoying the content or the rewards, why are you logging in?
    I'm not.‎ ‎ ‎
    (5)

  7. #87
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    I think the more baffling part about the dungeons is that they restrict job changes to Variant... when that difficulty is so low anyway that you have no reason to change. Designing dungeons made to push the players to change their composition on the fly to adapt to fights and situations would have been vastly more interesting.

    I was very happy with the criterion dungeons, until a couple complete runs. Now I'm back to thinking and discussing with friends about whether or not to keep subbing.
    (3)

  8. 10-24-2022 04:54 PM

  9. #88
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    They should add upgrade mats to the savage version at least or maybe even some alternate ilvl 630 acessoiries for more options. I think everyone would love that and it would actually give people a reason to run the savage difficulty more than once. Or even attempt it.
    (1)

  10. #89
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Midareyukki View Post
    It's why as much as I agree with Yoshida and think people rushed Island Sanctuary and similar content that wasn't meant to be rushed, I also have to point out that the devs didn't have the foresight to prepare for the way the community handled it. They didn't prepare for it to have longevity, they went through it relying on good player behaviour. Meaning that while I see the people who rushed it as not having read the room, I realize I shouldn't use what the devs said as an answer to those people because the devs' design is flawed.
    I dont have the reddit link to the interview anymore but I remember that Yoshida recently said that most people do Island Sancturay in a casual slow way. He said that they just like to pet their animals, and plant some crops.

    So what should the devs have done then to keep the other part of the playerbase that did rush/hardcore play it to stop doing that? More gates? A much bigger grind? And when does the solution become tedious for those of the players that do enjoy it slowly?

    Quote Originally Posted by magitekLuna View Post
    The problem in it as I see it , is that yoshi will make even more content made for this solo play and by that being more easy.take the dungeons (normal ones) we got in 6.x, some if the more easy ever. Same go for trials and raids.its to the point less people do that way faster that in the past.
    What is easy really depends on the view of each player. Someone that does Ultimate will probably find a lot of things very easy in this game. Same for those who have statics and do content with them.

    In the end the devs have the statistics. If these show that more people enjoy solo play than it would be a financial bad descision not to focus on that group. That does not mean that others cant have their cake either. People that want a challenge still can do extremes, savage and Ultimate. Now we have Criterion too which according to some comments here and on reddit can be quite hard.

    It just makes no sense to make everything harder when the main target audience does not want it.
    (1)
    Last edited by Alleo; 10-24-2022 at 10:14 PM.

  11. #90
    Player
    magitekLuna's Avatar
    Join Date
    Jun 2022
    Posts
    376
    Character
    Samsara Lunalight
    World
    Moogle
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Alleo View Post
    I dont have the reddit link to the interview anymore but I remember that Yoshida recently said that most people do Island Sancturay in a casual slow way. He said that they just like to pet their animals, and plant some crops.

    So what should the devs have done then to keep the other part of the playerbase that did rush/hardcore play it to stop doing that? More gates? A much bigger grind? And when does the solution become tedious for those of the players that do enjoy it slowly?



    What is easy really depends on the view of each player. Someone that does Ultimate will probably find a lot of things very easy in this game. Same for those who have statics and do content with them.

    In the end the devs have the statistics. If these show that more people enjoy solo play than it would be a financial bad descision not to focus on that group. That does not mean that others cant have their cake either. People that want a challenge still can do extremes, savage and Ultimate. Now we have Criterion too which according to some comments here and on reddit can be quite hard.

    It just makes no sense to make everything harder when the main target audience does not want it.
    I am not talking about if it's easy for me or you.if you take me I am not hard core at all. When I say things are easy I mean how fast you do it. Dungeons and raids are faster. If we take the 24 man raid as long as at last 1 tank and healer left there be no wipe.it make even more people stop care way faster. A some what dead period was normally by x.4. this time it started in 6.1 . Nothing in 6.2 lasted much. Mind you not because it's bad in it self,some of the best made to be frank, but being easy to a boring point.
    As for the solo players yoshi openly saying he like to bring in all the people that play the solo ff games but did not play an MMO .
    Even in the expanse of the players he got now.
    (0)

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