Quote Originally Posted by Marxam View Post
definitely a subjective take. I personally found it more fun when tanks actually had to balance dmg and enmity while also moving the boss into position. What we have now are just glorified striking dummies that re-center and face N for mechanics every time. Not to mention hit boxes so big that I question why we have more than one charge of gap closer.
I can somewhat agree to this, I dislike "turn stance on and hold aggro and forget"

Despite this I do enjoy tanking, I just like the Idea that holding aggro is something you have to give a bit of thought to.