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  1. #31
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    754
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Indeed, it such an issue that in 4.5 which they actually buffed whm, something they noted they usually try to not do before a new expansion. Assize was basically super buffed there, healing and damage from 300 to 400 and then cd reduced from 60 to 45 seconds. There also their old traits from arr and hw.

    Overcure was Grants a 15% chance that after casting Cure II, your next Cure III will cost half MP. Buff duration: 15 seconds.

    Esuna had a 20 percent chance that it would be free.

    And Medica had a trait where each cast Grants a 20% chance that Medica will cost half MP.
    (0)

  2. #32
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nizzi View Post
    Repose annoys me so much because it's just Sleep but worse. It offers literally no benefit being ST except being 200 MP less, which is a complete nonfactor. A healer cannot even use Repose to attempt to salvage a large pull gone wrong, so literally what is the point? Get rid of it and rework that one SHB healer role quest. Free up a slot for the healers.
    same with esuna 95% worthless until a few dungeons like troia and that dungeon where meteion talks alot
    (0)

  3. #33
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Semirhage View Post
    I think the biggest problem with the removal of Cleric Stance wasn't that the ability itself was well-designed. It had problems. It was sticky, it essentially locked you out of non-flat healing for two GCDs, we all know why it wasn't great. The problem with Square removing old CS was that they took something jank that added a little risk-reward and engagement, and instead of improving upon or replacing it, they just entirely deleted what little engagement was gleaned from it. I consider CS removal part of the downward spiral for the role because it was in the first "wave" of "don't improve engagement, just delete it!" horrible design philosophy that the role has eaten over and over ever since.
    but also they gave us a 5% dps buff cleric stance in stormblood and people litterally did not use it. I remember static members of mine telling me it wasn't worth taking. That says something to the devs also.

    edit: Yes I was the person who didn't take esuna or protect but did take cleric stance. not sorry about it.
    (1)

  4. #34
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zolvolt View Post
    but also they gave us a 5% dps buff cleric stance in stormblood and people litterally did not use it. I remember static members of mine telling me it wasn't worth taking. That says something to the devs also.

    edit: Yes I was the person who didn't take esuna or protect but did take cleric stance. not sorry about it.
    What's also horrid is that WHM didn't have Ruin 2 or the fast GCD Malefic during Stormblood. Clipping your GCD to Cleric Stance was a loss on the job that originally had it. *shakes fist*
    (1)

  5. #35
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    419
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    What was wrong with HW/SB healers ? they were different jobs and SE had to balance them. The guy that did that probably left and nobody wanted to do it.

    ShB was supposed to be a reset of healers to "build upon". So far with EW it was not.

    Unless you want to be hopeful that all healers were 1 job, now they're like 2 (kinda), so maybe 7.0 will have them split again into 4 distinct jobs ; but the ShB "base" seems so flawed and almost no feedback went anywhere.
    (6)

  6. #36
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Calysto View Post
    What was wrong with HW/SB healers ? they were different jobs and SE had to balance them. The guy that did that probably left and nobody wanted to do it.
    We've had 1 person leave the job design team at some point around 2019/2020 (Tsuyoshi Yokozawa) who was replaced to keep the team at 4. Outside of that the team is still essential the same 4 people we've had since ARR.

    I'm pretty firmly of the opinion that what enthusiasm this team had for the healer role is long gone. Thus we get little but cut and paste abilities with very little effort made to synergise or reinvigorate our core gameplay loops. Name some completely new and original healer specific ability that truly hit the ground running without requiring multiple painful reworks to shape it into something decent? It's surprisingly tricky really... Earthy Star? Macro Cosmos? Expedient? Excog?

    There are plenty of abilities like Lilybell that come close as well, but for these almost the entirety of the rest of our kit either feels like a cut and paste of something prior (With some being particularly egregious such as Temperance) or launched in a laughably dismal state and required an extended game of hot and cold before they got to the point of being somewhere between usable and decent.

    This stark lack of attention to detail and polish across the role has been a running theme since forever really. It should have been painfully obvious that 3.0 AST wasn't going to work in Gordias. It should have been painfully obvious that 4.0 SCH wasn't going to work in anything outside of the solo MSQ and so forth.

    SE keep making these mistakes and promptly refusing to learn from them or take steps to ensure a better standard. IMO the blame lies squarely at Yoshida's feet by now. He has no time for healers and it's shown for years in his interviews. I'm confident that healers will remain in this weird state until he stands down as lead.
    (10)
    Last edited by Sebazy; 10-19-2022 at 09:39 PM. Reason: Grammar is hard pls =(
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  7. #37
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Zolvolt View Post
    but also they gave us a 5% dps buff cleric stance in stormblood and people litterally did not use it. I remember static members of mine telling me it wasn't worth taking. That says something to the devs also.

    edit: Yes I was the person who didn't take esuna or protect but did take cleric stance. not sorry about it.
    I am the opposite loved protect but did no use cleric stance at all in stormblood or esuna tbh lol. 14 is the only ff where esuna only has like 5% use. Blue mage healer stance exvu makes it such a meme which is like old selene of sch heard she had a haste and aoe esuna. I wonder why healers dont get a haste spell . I dont really count lightspeed or presence . I mean a haste for all the healers even if it must have a 2 min cd like rescue.
    (0)

  8. #38
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sebazy View Post
    SE keep making these mistakes and promptly refusing to learn from them or take steps to ensure a better standard. IMO the blame lies squarely at Yoshida's feet by now. He has no time for healers and it's shown for years in his interviews. I'm confident that healers will remain in this weird state until he stands down as lead.
    I've never seen developers that are simultaneously too unaware of glaring issues yet too eager to overcorrect something that isn't broken or particularly problematic. They waste a lot of development time and resources "fixing" easily avoidable problems that they've created themselves.
    (6)

  9. #39
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    I'd want another major change to overall job design if we were to bring back a haste buff tbh. There are so many jobs that -really- don't want skill/spell speed. A temporary speed up out of the blue just screws up their cooldown alignment. This is even more true now that we're on Mr. Two Minute Burst's Wild Ride.
    (10)

  10. #40
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,447
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by VentVanitas View Post
    They waste a lot of development time and resources "fixing" easily avoidable problems that they've created themselves.
    'lets make it so everything lines up at 2mins'
    'oh bother, now PLD doesnt do good damage because it's built around doing sustained damage, how do we fix this'
    'uhhh make it burst at 2mins like the rest of them by reworking it a bit'

    if we didnt have such a strict 2min fiesta, more 'sustained' damage could be a viable damage method for healers. say, a healer that has several dots?
    (6)

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