Quote Originally Posted by Reinhardt_Azureheim View Post
While I doubt they can inprove the netcode and thus improve Guard, I believe what they could and should do is three things:

1.) Improve map design to offer more LOS objects:
- Palaistra middle
- Cloud 9 map overhaul
*will go into detail later this evening, stay tuned

2.) Re-introduction of Fetter Ward for everyone
- would require some job tuning depending on the stats of FW

3.) Retuning specific CC abilities
- Miracle of Nature should not ignore/pierce CC immunity
- Reduce BRD Silence and MCH stun to 2s, recompensate elsewhere if needed

The reason I mention these is that Guard intends to mitigate lethal damage (less problematic if you had more physical cover) and bait out overbearing crowd control abilities (like Fetter Ward did).

This would provide players more agency, resulting in less moments where they felt completely helpless.
Was Purify every fixed? I knew before the Resillience buff wasn't working but in an ideal world it would remove ALL CC from your character and provide immunity for 5s.