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  1. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,700
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    While I doubt they can inprove the netcode and thus improve Guard, I believe what they could and should do is three things:

    1.) Improve map design to offer more LOS objects:
    - Palaistra middle
    - Cloud 9 map overhaul
    *will go into detail later this evening, stay tuned

    2.) Re-introduction of Fetter Ward for everyone
    - would require some job tuning depending on the stats of FW

    3.) Retuning specific CC abilities
    - Miracle of Nature should not ignore/pierce CC immunity
    - Reduce BRD Silence and MCH stun to 2s, recompensate elsewhere if needed

    The reason I mention these is that Guard intends to mitigate lethal damage (less problematic if you had more physical cover) and bait out overbearing crowd control abilities (like Fetter Ward did).

    This would provide players more agency, resulting in less moments where they felt completely helpless.
    (4)
    Last edited by Reinhardt_Azureheim; 10-17-2022 at 09:24 PM.