There is a lot of talk about a healer problem recently, with a lot of requested changes. I want to talk about the current Savage and hopefully give some insight in this very niche problem and a possible Solution. (there is also a tl:tr, and I am interested into peoples opinion on it, since I didn't see anyone trying to clarify it, this is also my opinion ofc.)
This tier has shown that mitigation and especially the coordination of mitigation, over all roles, is difficult. And that more in party finder grps, to a point where a lot of healers give up. This only affects a very small amount of people since it only affects uncoordinated grps that have also a low itemlevel and therefor lower hp, which makes mitigation more important. This leads to a very good experience in coordinated grps, where you feel challenged and rewarded, but to a bad experience in uncoordinated grps, where you get the Sisyphos feeling, with the stone yelling at you to just push harder.
It is a problem that is hard to change, in grps with very good coordination you only need one healer (which you can see with the solo healer clears that where done weeks ago). While the other end gets blasted by a normal raid wide even tho everyone was full hp.
So you take 10min of everyone's time to map out all the faints and reprisals and addles, and say when you use your stuff and where your co-healer should use his, or the preferred method of "just wing it". Party Finder grps (even clear party's) are often very chaotic and need a lot of "on the flight" adjustments.
This will resolve itself in time, because with more gear each week the mitigation needed will become less. (which is not a good solution imo)
My solution would be a visual, to see if people have mitigation up. I remember Feast having it, with their additional. In the party Window for each party member, you had 2 icons with stuff like Faint or Rampart, that also greyed out when used + showing the cd time on it. I know that is fairy hard to implement because of limitations but i wouldnt mind giving up the MP bar, as it is mostly useless. I also know the concern about "harassment", but you also need to give the players the chance to improve themself. A Sam might be more inclined to press his faint, if he sees that everyone's mitigation is still on cd and a raidwide is coming up.
tl:tr: The coordination of mitigation in Party Finder Grps in the early weeks is very unpleasant. A Solution to it could be Visual Help, like a removal of the mp bar in the party window and addition of two Icons, showing cds for each Role, for example: Tank: Reprisal + Rampart, Melee: Faint + Secondwind, Caster: Addle + swiftcast, Healer: Lucid Dreaming + swiftcast, and for Range: Secondwind and maybe make troubadour/tactician/Shield Samba a Role ability. You could also make those two Icons job based. I ofc would prefer seeing the cd from temperance over lucid dream. But i cant see happening with the current limitations.