Quote Originally Posted by Azuri View Post
See, no matter how much we both despise each other we will always be forced to share this game. Any game, really. For the simple reason that Yoshi (and any developer, really) likes money. Games are created to cater to wide audiences. A little bit for everyone. So we can milk all that sweet sweet cash.

This I understand entirely and don't see point arguing with. Although I do think that Yoshi's idea of trying to "marry" the two audiences is doomed to fail. We will never see eye to eye. For you, I'm a toxic elitist here to ruin your fun. For me, you are a blight on gaming industry here to casual-ise every game. There can be no compromise.

So why not let us segregate each other? We'd be happy to do so, one would think. Casuals playing with casuals and having fun. Elitists playing with elitists and also being happy. If you don't want to play with one or the other group, you don't have to. Why having a system that allows players to facilitate this segregation easily a bad thing? Two very different groups sharing the same world but rarely mixing and largely ignoring each other. Wouldn't that be wonderful?
That is a surprisingly self-reflective take. Nice.
That being said, if we were to allow what you say nobody would ever get into the elite club as you'd be expected to know everything immediately and be perfect which I find kinda self-defeating. Why play a game I'm already perfect in? The middle ground we have right now works well enough. I don't need that LoL BS or whatever similar game.

Also, you're completely leaving out the possibility that a casual/hardcore gamer might come around to the other's perspective. How many have started as a casual only to start raiding? How many had life happen to them and now just want to take in a little bit slower (without completely leaving the raiding scene)? The current system is a good compromise (which doesn't mean I agree with everything, like the state of healers or SE balancing jobs into the ground).