Quote Originally Posted by ty_taurus View Post
Healing has a honeymoon phase where learning it can feel fun because you don't necessarily understand the nuances of it and will, but as you improve, this tapers off as you feel more in control of incoming damage and your excessive library of healing tools. Having said that, good job design in a game like this means your job should always feel fun to play, not fun only some of the time. Playing through the MSQ as a healer is immensely boring as there's nothing at all to heal. Playing through casual content is largely boring because there's very little to heal. Playing Extreme, Savage, and beyond can be fun to learn, but lose their charm once you become comfortable with the fight mechanics. Suffering through the job's otherwise inherently bad design is not worth the highs when you could play a DPS or Tank who's gameplay is vastly more consistent and provides something to play with regardless of whether or not the party needs healing.

Based on SailorCeti's posts, I imagine they're someone who may want to find one main job and stick with that job, and I don't think healing is the right role for that style of play, and this is coming from someone who adores healing and exclusively played healers from ARR through SB. It's not rude to describe it as suffering. I'm not attacking you or other healer players by saying that.
Experiences are not universal, and EVERY job has a "honeymoon phase" which then turns into too much familiarity. It's incorrect to attribute that solely to Healers, because otherwise why would they ever create new jobs? Surely you'd be satisfied playing the same single Tank/DPS in the same content in the same way all the time? Surely this game would be the same amount of fun is you only ever had PLD and DRG to play for 10 years? I mean, why would Devs even waste time creating extra classes like RDM or DNC or GNB, right? Should probably get rid of them all.

I've played a Healer from the get-go in this game, done every fight on Healer. They play just fine. If what you mean is "this person will not enjoy the playstyle of Healer", you can say that, and it'd be cool of you to not use use wording that implies playing Healers in general is punishment just because you didn't like it. You're entitled to not like FFXIV Healers, but they're certainly not "lesser" jobs as you're making them out to be. :/