How does that have anything to do with WHM’s atrocious levelling curvesorry but wrong but i get were you are coming from
lets say for example
the level cap is 30
the your item level is 40 at this point and your main hand does 50 damage
mob health is 500
move to 5 expansions later the
the level cap is still 30
the your item level is 400 at this point and your main hand does 500 damage
mob health is 5000
the number crunch squish they did in everything was due to a server issue struggling to keep up with the amount of data being passed
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