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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,922
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by T-Owl View Post
    Can you in any shape or form back your numbers or are you just trying to frame yourself as the silent majority like people with opinions on certain movies and comics on Youtube try to do? Just from my personal experience, just catching a glimps at cast bars when doing just random dungeon content, the majority of healers in very high level content seem to be fairly competent in upholding high levels of dps uptime and play with a basic level of competence in casual content, not just 1 in 2. I feel like generally, people overestimate the incompetence of the FF14 community, it seems like most do fairly well in current casual content once its not first time anymore and lack in older content that is not very common in roulettes because many people forget the mechanics at some point and it usually isn't done often enough to keep them memorized.

    And to be honest, you could just as well claim that cleric stance was removed because pure heal sylphie minded fanatics bullied new healers who were still about to learn and optimize when to use it and not to use it and find the right balance between dpsing and healing, which will mean that sometimes players will not saved from their own mistakes by a healer. I think the removal of cleric stance without anything in return comes with SEs schizophrenia when it comes to healers. They are pushed heavily into the direction of DPSing alot and were from the very beginning by the very design of the game and at the same time SE pays lipservice to nooo healers don't have to dps. To be it feels like backing down in front of very hardcore pure healer fanatics who in my subjective experience with the community tend to be fairly abusive and intimidating.
    I posted some data to him a while ago when he asked me if I had evidence that the healer role was not popular or well received recently though most of the data was from ShB since there is little to no data for endwalker and somehow he interpreted me having outdated data meant the healer role was totally fine despite presenting no data of his own. So yes he is big on framing his opinion as being the “silent majority” with nothing to back it up
    (5)

  2. #2
    Player
    T-Owl's Avatar
    Join Date
    May 2017
    Posts
    137
    Character
    Tanha Rhidill
    World
    Famfrit
    Main Class
    Sage Lv 90
    Quote Originally Posted by ty_taurus View Post
    On Optimization: .
    I always chuckle at Sylphies who are so proud at putting healing first always and being superior due to their anime healer waifu mentality when I'm certain that they would probably be beaten by wannabe parsers in most cases when it comes to healing output and optimization.

    Quote Originally Posted by ty_taurus View Post
    On bad game design: I wasn't being rude saying that you're allowed to like the healers. But the reality is, none of them are well-built for this game objectively. This is because of how poorly they translate to the core design philosophies of the game as a whole. If you're content with that, that's your choice. It's not being rude to say that it's your choice. I like honey mustard on pasta, but that's not a good choice. It's not healthy, nor is that something most people enjoy, but that's fine. The key though is that me eating honey mustard on pasta doesn't force anyone else to eat honey mustard on pasta. You can like bad things. It's not an insult.
    I feel like people who have this pure healing nothing else mentality are stuck in their mindset in very very oldschool mmos which would force players into that role by being centered around a conservatist and passive attitude while healing, due to ressource scarcity enforcing inefficent healing to preserve mana and inactivity during downtimes to regen it, which doesn't fit into the modern style of gaming which across most genres shifted towards a more fast paced action oriented style of gameplay, which just organically leads to making ressource preservation a secondary concern or a no-concern at all and instead shifts the focus from using downtimes for manag regen towards dpsing towards downtimes.

    Quote Originally Posted by Supersnow845 View Post
    I posted some data to him a while ago when he asked me if I had evidence that the healer role was not popular or well received recently though most of the data was from ShB since there is little to no data for endwalker and somehow he interpreted me having outdated data meant the healer role was totally fine despite presenting no data of his own. So yes he is big on framing his opinion as being the “silent majority” with nothing to back it up
    To be honest, it begins with the assumption that high dps uptime and the glare spam is a hardcore gamer problem, when I personally would describe me by no means as that. I play savage very casually and most of my healing experience stems from leveling a healer and doing casual content with it, having very casually flirted with the role when I started, during Stormblood a bit and most seriously for a few months after Endwalker release. And I ran into this burnout really, really quickly, not by being an elite pro-gamer but just by knowing how healing works in FF14 and wanting to do it well from the get go. Healing is just such a role that burns you out very quickly once you actually try to be a productive team member.
    (5)