Obliterate Gridania and it's crappy maze-like design.
Obliterate Gridania and it's crappy maze-like design.
Any chance you remember the name of this quest? Being that I'm not from Grid, I didn't get a chance to see it. Sounds awesome though.Nah, it just knocks down the bridge so we still can't get there. It will still be taunting us in the background.
Edit: watch the cinematic from Gridania storyline where it shows a glimpse of Dalamud. It shows it come nearby and shoot a bunch of smaller meteors out or something.
I just got the Limsa Lominsa quest line that apparently contradicts all other available information where Cid himself told us Dalamud is a machine built by an ancient civilization.
It's taking everything with it. Goodbye ugly Eorzea! Hello 2.0 and snowy Coerthas!
Each of the Grand Company quests gives a different piece of the puzzle, though. The Maelstrom quests said nothing about crashing Meteor into Dalamud. Only that the Empire was trying to use Dalamud in some fashion and that it was man made.
Our last quest was all about how Gaius used to be king, but now he's just a lap dog for Nael.
That's the thing though....
Cid (Who is obviously in the loop and knows quite a bit about it) has referred to both a machine AND meteor?
they both obviously exist
The Twin Adder quest you learn that they have tried to use meteor once before and that they could not control where Dalamud would fall... it apparently it hit somewhere call Bozja Citadel or at least it cause something bad there to happen. Though now they think they have a means to control where it will land... we shall see!Each of the Grand Company quests gives a different piece of the puzzle, though. The Maelstrom quests said nothing about crashing Meteor into Dalamud. Only that the Empire was trying to use Dalamud in some fashion and that it was man made.
Our last quest was all about how Gaius used to be king, but now he's just a lap dog for Nael.
Link to a vid of the CS... http://www.youtube.com/watch?v=unjuDwLSVIA
The cat is bemused =-.-=
What would be cool.. granted, I dont think it's going to happen this way, though they've had a lot of time to work on it if they remained dedicated to this task. The delays in patchs coming out on time could be because the teams they have designated for regular patch content is severely limited because a lot of people are working on this other bigger project..
Sidetracked..
I dont want to log into the game after when Dalmund makes contact or whatever and instantly find everything altered. Its kind of like going from one zone that's barren desert and rocky crags to a forest area overflowing with foilage with skyscraper tall trees. IE Thanlan into Shroud
When Dalmund makes its 'impact', they should show destruction, the backlash of energy as it washes outwards to affect all 3 cities. Terrian upheavels, collapses, the twisting and tearing of the continent as we know it. All three cities are damaged, heavily and let the screen fade to black. With something like... a year later.. is when you log into the game. This way its feasible, the cities have been damaged, but rebuilt. New landmarks are established throughout Eorzea, camps and such that werent there yesterday, are now set up and ready to be used. And the story begins anew..
Think, if you played it, Guild Wars. After you finish the intial storyline all hell breaks loose, the world itself changes completely and you cannot return to that previous timeline, its done. The game itself takes place in a new era, a new period and the changes are all around you. They said the time leading up to 2.0's boot up would be a time of change and we would only get to experience it once, by being in the game.
Now, I'm not all about 'dont ruin my immersion!', but at the same time.. besides dynamic battle systems, the real big pulling point for SE has always been captivating stories. So they can do it anyway they want, this is just my personal opinion of what I would see being a truly epic live event. Watch the world burn and bring us back into it after all the carnage has subsided. Then let us go beat the crap outta the Empire for starting it in the first place! lol
Oh and an edit: Its called PROJECT METEOR. I mean, think about it, what else were they going to call a gigantic red sphere of looming destruction thats being dragged towards us? Project Big Ball of Death??
Although, on another side note. If 'Meteor/Dalmund' should get close enough. Could also be pretty cool if the 12 'Gods' manifested to stop it, same effect, the destruction caused by that event would be the same as I said above. But part of the concept notes was that the 12 would begin playing a part in the game as well. How much of a part, one can only wonder..
Last edited by Akujin; 03-27-2012 at 10:52 AM.
I think the consensus is that there will be a cutscene as soon as you log in after the change...What would be cool.. granted, I dont think it's going to happen this way, though they've had a lot of time to work on it if they remained dedicated to this task. The delays in patchs coming out on time could be because the teams they have designated for regular patch content is severely limited because a lot of people are working on this other bigger project..
Sidetracked..
I dont want to log into the game after when Dalmund makes contact or whatever and instantly find everything altered. Its kind of like going from one zone that's barren desert and rocky crags to a forest area overflowing with foilage with skyscraper tall trees. IE Thanlan into Shroud
When Dalmund makes its 'impact', they should show destruction, the backlash of energy as it washes outwards to affect all 3 cities. Terrian upheavels, collapses, the twisting and tearing of the continent as we know it. All three cities are damaged, heavily and let the screen fade to black. With something like... a year later.. is when you log into the game. This way its feasible, the cities have been damaged, but rebuilt. New landmarks are established throughout Eorzea, camps and such that werent there yesterday, are now set up and ready to be used. And the story begins anew..
Think, if you played it, Guild Wars. After you finish the intial storyline all hell breaks loose, the world itself changes completely and you cannot return to that previous timeline, its done. The game itself takes place in a new era, a new period and the changes are all around you. They said the time leading up to 2.0's boot up would be a time of change and we would only get to experience it once, by being in the game.
Now, I'm not all about 'dont ruin my immersion!', but at the same time.. besides dynamic battle systems, the real big pulling point for SE has always been captivating stories. So they can do it anyway they want, this is just my personal opinion of what I would see being a truly epic live event. Watch the world burn and bring us back into it after all the carnage has subsided. Then let us go beat the crap outta the Empire for starting it in the first place! lol
Would really hurt my feelings if it wasn't
Ideally, I'd want to be online while it happened and see the destruction firsthand
Thank you so much for that link!The Twin Adder quest you learn that they have tried to use meteor once before and that they could not control where Dalamud would fall... it apparently it hit somewhere call Bozja Citadel or at least it cause something bad there to happen. Though now they think they have a means to control where it will land... we shall see!
Link to a vid of the CS... http://www.youtube.com/watch?v=unjuDwLSVIA
The cat is bemused =-.-=
There was so much I didn't know about the whole story in that vid. I may as well seek out the Flames cutscenes too now.
The maelstrom quests don't mention these tomestones at all. And it seems like "Meteor" is indeed an operation name involving crashign Dalamud into Eorzea.
Wen missed out on so much getting to see only 1/3 of the story
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