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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,842
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Even rezz as a “utility”, this tier especially has gone quite hard on body check mechanics which severely reduce rezz uses around the fights harder mechanics, combine that with the fact that rezz is inherently taxed by throwing off your rotation and costing a boatload of MP (at least affecting RDM)

    With this tier making rezz harder to justify and it already costing the user I’d say rezz shouldn’t really be taxed, stuff that can actually be optimised around and has defined use that not every class has (curing waltz, improv, magic barrier, expedient come to mind) and don’t intrinsically cost the class to use, they should be what, if anything, is taxed utility wise
    I knew I'd get people talking about rez being a bad utility lol, Yes rez lets you see more of the fight in progression run rez is absolutely a good enough utility to justify a tax in my opinion, letting you see more of a fight and getting enraged is fine for learning a fight and very powerful, but people tend to ignore this, and yeah sure it can save runs but normally a DPS raise is going to help you see more of the fight more then outright clear it.

    Sure it's not going to be broken after you learnt a fight and done it a few times but by then damage checks aren't really going to be a issue getting raised and having a damage debuff isn't going to happen nearly as much, the point where Black Mages extra damage comes into question because of this.

    Give black mage a raise if you want RDM/SMN to do the same damage, even if you disagree with the raise/utility advantage as useless, if they all did the same total damage you'd have zero reason to bring black mage, you can't have RDM/SMN raise do the same damage, give off even extra utility then Black Mage, why have jobs with utility and same damage it just makes one objectively worse, it creates the same issue of having a large tax for any utility.
    (0)
    Last edited by Rithy255; 09-27-2022 at 10:05 AM. Reason: Sentence fixing

  2. #2
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rithy255 View Post
    I knew I'd get people talking about rez being a bad utility lol, Yes rez lets you see more of the fight in progression run rez is absolutely a good enough utility to justify a tax in my opinion, letting you see more of a fight and getting enraged is fine for learning a fight and very powerful, but people tend to ignore this, and yeah sure it can save runs but normally a DPS raise is going to help you see more of the fight more then outright clear it.

    Sure it's not going to be broken after you learnt a fight and done it a few times but by then damage checks aren't really going to be a issue getting raised and having a damage debuff isn't going to happen nearly as much, the point where Black Mages extra damage comes into question because

    Give black mage a raise if you want RDM/SMN to do the same damage, even if you disagree with the raise/utility advantage as useless, if they all did the same total damage you'd have zero reason to bring black mage, you can't have RDM/SMN raise, give off extra utility then Black Mage and then your take would be justifiable, why have jobs with utility and same damage it just makes one objectively worse, it creates the same issue of having a tax for any utility.
    Easier option - remove rez from all casters.

    Also, what's your take on content where rez is disabled? Should RDM and SMN get a permanent 10% damage buff there?
    (5)

  3. #3
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,842
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Azuri View Post
    Easier option - remove rez from all casters.

    Also, what's your take on content where rez is disabled? Should RDM and SMN get a permanent 10% damage buff there?
    In the new dugeon content? depends on how the AOE works out, but in general yes I also think they should deal around the same damage in that sort of content. 10% is too much of a difference for raise anyway (gap between casters should be reduced, but also all casters should be higher then they currently are as melee tax shouldn't really be a thing).

    I think rez is fine, but removing it so people can have blackmage dps when it doesn't really matter too much, its fine I know people will want their Job to be meta and top dps, I enjoy stuff like raise makes the caster dynamic more interesting for me at the same time its hard to balance around. (You could even remove raise from savage content so more casual players wouldn't be effected)
    (0)

  4. #4
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,378
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rithy255 View Post
    I knew I'd get people talking about rez being a bad utility lol, Yes rez lets you see more of the fight in progression run rez is absolutely a good enough utility to justify a tax in my opinion, letting you see more of a fight and getting enraged is fine for learning a fight and very powerful, but people tend to ignore this, and yeah sure it can save runs but normally a DPS raise is going to help you see more of the fight more then outright clear it.

    Sure it's not going to be broken after you learnt a fight and done it a few times but by then damage checks aren't really going to be a issue getting raised and having a damage debuff isn't going to happen nearly as much, the point where Black Mages extra damage comes into question because of this.

    Give black mage a raise if you want RDM/SMN to do the same damage, even if you disagree with the raise/utility advantage as useless, if they all did the same total damage you'd have zero reason to bring black mage, you can't have RDM/SMN raise do the same damage, give off even extra utility then Black Mage, why have jobs with utility and same damage it just makes one objectively worse, it creates the same issue of having a large tax for any utility.
    Did you even read my post, you aren’t seeing more of the fight with verraise when the fights are obsessed with body check mechanics, like if more than 1 person dies to devour then verraise won’t save you on the next mechanic, yet RDM is still taxed as if the rezz is useful in this situation
    (6)

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