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  1. #1
    Player
    Lustre's Avatar
    Join Date
    Feb 2022
    Posts
    486
    Character
    Tatsuya Sarugaku
    World
    Moogle
    Main Class
    Paladin Lv 90
    Ain't even just DoTs, all of the things that make RPGs what they are have been lost over time. Resistances, elements, debuffs, even stats dont really matter outside of week 1 savage and maybe ultimates. I hear people talk about old abilities and they sound so much more interesting than what we have now. All skills are losing their flavour over time, I've noticed it and I've only been around for one expansion. God knows how people who've been around since ARR feel
    (26)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,850
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lustre View Post
    Ain't even just DoTs, all of the things that make RPGs what they are have been lost over time. Resistances, elements, debuffs, even stats dont really matter outside of week 1 savage and maybe ultimates. I hear people talk about old abilities and they sound so much more interesting than what we have now. All skills are losing their flavour over time, I've noticed it and I've only been around for one expansion. God knows how people who've been around since ARR feel
    As someone who’s played since legacy yeah the skill system has changed so much and become so bland that it’s honestly hard to be excited about any job anymore since they are all just flavours of each other

    Meaningful skill interaction and stats were a good thing even if sometimes they missed the mark (like accuracy was bad but I appreciate they tried something with it even if it didn’t work)
    (19)