Quote Originally Posted by Theodric View Post
They're all fairly minor consequences at best and most end up being little more than excuses to justify wiping out the Ancients in their entirety as well as most of the Garleans.

The desire is for losses that hit hard because they're meaningful losses - someone on the same level as Y'shtola, Alisae or Nanamo rather than just throwaway civilians or sympathetic antagonists.

If the game wants to preach at length about the need to 'move on' and 'forge ahead' then it's time for the same put its money where its mouth is and stop cladding the bulk of the cast in extensive, ridiculous levels of plot armour.

I'd like a healthy balance, not what we're getting at present where the more interesting elements of the setting are stripped away and the 'slice of life' characters are left getting almost everything that they desire.
What are you talking about? The Scions are heroes, their job is to save as many people as possible, not kill the bad guys, therefore every loss of life regardless of who it is is a meaningful loss for them.
They did not go into Garlemald wanting to kill everyone on sight, otherwise why would have they even bothered with the diplomatic angle?
How can you even say they use villains' evil acts as an excuse to kill them and wipe them out when they have at multiple points tried to save outright villains like Zenos and Yotsuyu? Which, again, failure in saving them is a loss for the Scions.