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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,644
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Seraphor View Post
    So why do people bring BLM instead of SMN/RDM who have raid buffs?
    Because neither have enough raid buffs for it to make a significant enough difference. At least in ideal circumstances. Reiterating what I said before, Red Mage is actually lagging so far behind that it can't keep up with Black Mage. This is the first raid tier we've had in years where there's more Black Mage clears of P8S than Red Mage. Meanwhile, Summoner plays well into raid buffs enough to remain sort of relevant.

    Quote Originally Posted by Seraphor View Post
    Why do people bring SAM instead of othe melee who have raid buffs?
    Samurai is the poster boy for playing into raid buffs to huge benefit. It's synergy with Dancer rivals the Dragoon/Bard love affair of old. The key difference though is despite being extremely effective at utilizing raid buffs, it doesn't overshadow the other melee. In fact, none of the melee contribute much in the way of rDPS relative to their aDPS: i.e., they're all largely selfish. Case in point, let's look at Ninja. In P6S, at the 90%, it's rDPS and aDPS are roughly 100 apart. That's within crit variance range. Now look at Bard and Dancer. Both have well over 1,000 separating each category. Which means a sizeable portion of their entire damage profile is baked into raid buffs. You can't balance a selfish job around that big a margin.

    In order for Machinist to even be close, it's aDPS would need to skyrocket. Which, in turn, makes Dancer and Bard worthless. Why play two jobs whose damage relies entirely on other players when you can play Machinist and easily do consistently better damage? It's the Dancer problem now except reversed.

    Put simply, even in a bad party, Ninja can still contribute meaningful damage. Bard and Dancer can't.
    (4)
    Last edited by ForteNightshade; 09-20-2022 at 02:00 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Cami0803's Avatar
    Join Date
    Jun 2014
    Posts
    1
    Character
    Cami Yarborough
    World
    Jenova
    Main Class
    Machinist Lv 90
    So why not just take the range tax off? Raise every range up and then make the changes mentioned to the MCH making everyone able to play, more so now that the bosses are the size of the arena and the melee barely has to move.
    (3)

  3. #3
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Cami0803 View Post
    So why not just take the range tax off? Raise every range up and then make the changes mentioned to the MCH making everyone able to play, more so now that the bosses are the size of the arena and the melee barely has to move.
    Because won't someone think of the poor melees? If they're not being coddled at every turn with huge hitboxes and less positionals they might get upset they're not dominating everyone else in dps, and we don't want that.

    I mean healers and ranged dps have been complaining for years, but their opinions don't matter, we can't upset melee dps players and have to fix any balance issues ASAP while ignoring everyone else.
    (8)

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